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Gone in 64 Seconds Preview   [2017]

Gone in 64 Seconds Preview Released by :
Roysterini

Release Date :
18 December 2017

Type :
C64 Game Preview

User rating:awaiting 8 votes (7 left)   See votestatistics

Credits :
Code .... Roysterini of Pond, Privy Software
Music .... MCH of Dream, Genesis Project, MultiStyle Labs, Samar Productions
Graphics .... Roysterini of Pond, Privy Software


SIDs used in this release :
Cheesecat's Groove(/MUSICIANS/M/MCH/Cheesecats_Groove.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Roysterini on 18 December 2017
Okay, it's pretty obvious I'll get be around to finishing this. As you can see , it's pretty raw and unpolished.

Basically, it was going to be a highscore chaser (what a surprise?) wherein you have to do as many laps as possible without a collision.
Hazards were going to be added etc.

Also, the bitmaps gfx are obviously placeholder/template.

The redeeming feature is the smooth car anims, I guess.

You can speed up and down and switch to inner/outer lane with fire.

I'm afraid that's all there is to it.

Not NTSC friendly.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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