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GULBdata   [2018]

GULBdata Released by :
Camelot [web]

Release Date :
26 November 2018

Type :
C64 Intro

Released At :
Intro Creation Competition 2018

Achievements :
C64 Demo Competition at Intro Creation Competition 2018 :  #2

User rating:**********  9.5/10 (124 votes)   See votestatistics
**********  9.7/10 (47 votes) - Public votes only.

Credits :
Code .... Cruzer of Arsenic, Camelot, CML Sports, F*A*I*C, Oxyron
Music .... Homo Sidiens
Graphics .... Cruzer of Arsenic, Camelot, CML Sports, F*A*I*C, Oxyron
Help .... Soren of Camelot, Cosine, Maniacs of Noise, Viruz

SIDs used in this release :

Download :
http://csdb.dk/getinternalfile.php/175491/GULBdata.prg (downloads: 1166)

Look for downloads on external sites:

User Comment
Submitted by 4gentE on 11 May 2021
User Comment
Submitted by anonym on 13 August 2020
LOVE the sky effect. Scrollers are nice too.
User Comment
Submitted by Conrad on 14 May 2020
10/10 for the sky effect and an even bigger 10/10 for the ghost-byte-twiddle-per-rasterline scrollers!

Cruzer for president!
User Comment
Submitted by Digger on 14 September 2019
I demand to know who Homo Sidiens is (if not Laxity), great (but short) tune!
User Comment
Submitted by mankeli on 14 March 2019
homosidiens :-D
User Comment
Submitted by Jak T Rip on 15 January 2019
My cup of sky! Incredibly beautiful, but how is it done? I *hope* this effect will be mimicked a lot in the future.
User Comment
Submitted by B3L4 on 13 January 2019
I did not know this is possible on C64.... 10/10
User Comment
Submitted by Mixer on 12 January 2019
Really pretty. I bet this effect will be mimicked a lot in the future.
User Comment
Submitted by ChristopherJam on 8 January 2019
Still absolutely stunning.
User Comment
Submitted by Burglar on 8 January 2019
lol @ $0fec ;)
User Comment
Submitted by 0xDB on 7 January 2019
Probably the coolest effect I have ever seen on the C64. Thumbs up!
User Comment
Submitted by encore on 7 January 2019
Breathtaking effect to see on the '64. Interestingly enough on the Turbo Chameleon the Camelot logo looks broken as it jumps (like the offset to the charset is misaligned) but on the 1541u2 it works fine.
User Comment
Submitted by Brush on 7 January 2019
Great FX as usual. And flawless execution!
User Comment
Submitted by Trap on 6 January 2019
Absolutely stunning effect you created, Cruzer. Hats off for insane programming skills. Now you just need some nice pixels.
User Comment
Submitted by Krill on 5 January 2019
Amazing effect, great music, flawless execution including all nice-to-haves on the list. :)
User Comment
Submitted by Joe on 5 January 2019
Last crack in 2019, those readymades from sites, shareware without gold we see each day here at CSD & b.
Done by this one and that one, even "supported by", "submitted by", "supplied by!" mostly inside scene...

This Intro however is the best gold you will hold. Made from heart, knowledge and soul.
User Comment
Submitted by ws on 5 January 2019
has best crack intro.
last crack released in 1991.
User Comment
Submitted by Ze Smasher on 9 December 2018
User Comment
Submitted by Cruzer on 9 December 2018
Changed it back. Sorry, Ze "I decide what's a proper nickname" Smasher. :D
User Comment
Submitted by Ze Smasher on 7 December 2018
downvoted till the coder gets a decent nickname :)
User Comment
Submitted by Danzig on 7 December 2018
Can't vote eleven... God damnit...
User Comment
Submitted by xIII on 2 December 2018
great coding. looks more like a one part demo then an intro tbh...
User Comment
Submitted by ws on 1 December 2018
You really had me in a painfully deep moment of sprite doubt there. You deserve a medal and a cigar for that cloud effect, though!
User Comment
Submitted by Joe on 29 November 2018
User Comment
Submitted by Ze Smasher on 29 November 2018
@Didi: yeah, since this is meant for fun & glory only I agree with you that people should enter the compo anyway and not get discouraged. but the 2 best intros at ICC 2016 or what was the year reached 9.4, this one will finish very close to 10. prove me wrong, but 1st place is taken I'm afraid...
User Comment
Submitted by Cruzer on 29 November 2018
@Copyfault: Definitely a goal to strive for.
@Groepaz: Yes, and a sideborder version is even more impossible.
@Compyx: You should have seen my other attempts. :)
@Hammerfist: It follows the logo. Otherwise it would require the gfx pattern to move independently of the logo, which definitely doesn't seem like a 16K effect to me.
@Don Kichote, psych858o & Bob: Maybe we should consider that. :)
@Carrion & Adam: My lips are sealed.
@Dwangi: Of course, it's just rastercolors cycled through a pattern.
@PopMilo: Experimentation and fine-tuning ftw.
@Stinsen: Yeah, nice "debut" :)
User Comment
Submitted by Didi on 29 November 2018
No reason to throw the towel. I remember Intro Creation Competition 2016 where the race for number 1 was quite close. I am looking forward to more great entries. :)
User Comment
Submitted by Dr.j on 29 November 2018
omg omg omg ..lets go home we got a winner! the greatest clouds effect i have watched in my life! this thing rulzz !! welcome back CAMELOT!
User Comment
Submitted by Groepaz on 28 November 2018
Yes!. I should state that its IMPOSSIBLE to make more impressing unexpanded border scroller!
User Comment
Submitted by Copyfault on 28 November 2018
This is an absolute fantastic combination of brain'n'eye-candies!!!

Brings me to the following "plan": Cruzer, you and Clarence should continue with exactly such coding elegance - it *must* reanimate xbow sooner or later :)
User Comment
Submitted by Dr.Science on 28 November 2018
Nothing more to add - everything has been said! Awesome Intro!
User Comment
Submitted by Ze Smasher on 28 November 2018
@Bob: there are 3 amazing effects in this 16K intro (ok, 2.5 effects... logo going in the upper logo is cool but not that jaw dropping for me). so you can call it a condensed CML-demo :)
User Comment
Submitted by Bob on 28 November 2018
Somebody have been working hard here ;) so where is the Camelot demo that should have been released for X ;) I am also getting desperate for a CML demo.
User Comment
Submitted by ChristopherJam on 28 November 2018
Oh that's gorgeous!

That sky in motion <3

and yeah, the sprite scrollers are clearly impossible.
User Comment
Submitted by iAN CooG on 28 November 2018
OK guys, we have a winzor, pack your baggages and go home, nothing more to see here.
User Comment
Submitted by Adam on 28 November 2018
love it. especially the short and sweet tune.
edit: who is homo sidiens?
User Comment
Submitted by Peacemaker on 28 November 2018
Wow. This is Awesome!
User Comment
Submitted by Compyx on 28 November 2018
Great! The sprite font is real ugly though, but I suspect you use $3fff masking, which limits what you can do with the font a lot.
Sweet effect in the logo.
User Comment
Submitted by Brataccas on 28 November 2018
Thanks for this very inspirational sky.
User Comment
Submitted by Hammerfist on 27 November 2018
I like how the scroller read my mind just as I was trying to figure out if it really looking like it wasn't smooth :)

The cloud effect is the star of this intro, I love it!

Only thing I wonder about, because it irks me an is definitely the only possible negative thing I could find here: Does the effect move up and down with the logo or not? It kind of looks like it might, and I would have preferred that it didn't, but at least a 9/10!
User Comment
Submitted by user on 27 November 2018
Wow, this looks impressive. I love it!
User Comment
Submitted by psych858o on 27 November 2018
What Don Kichote said :) awesome!
User Comment
Submitted by DKT on 27 November 2018
Cruzer, please read between the comment lines: we desperately need new Camelot demo to survive ;-)
Great intro!
User Comment
Submitted by Carrion on 27 November 2018
OMG /o\
...but.... how?

and Homo Sidiens who???
User Comment
Submitted by Frantic on 27 November 2018
Majestic, grand, convincing and clean.
User Comment
Submitted by Jammer on 27 November 2018
OMG, I've just realized top/bottom scrolls are impossible! Cannot give anything below 10 in that case :O
User Comment
Submitted by Mr. SID on 27 November 2018
Great work!
Surprisingly enough the border scroll looks almost the same in motion without the idle byte masking... :)
User Comment
Submitted by Mibri on 27 November 2018
Awesome - hard to see how this could be beaten in the compo.
User Comment
Submitted by JCH on 27 November 2018
Wonderful logo effect there.
User Comment
Submitted by PopMilo on 27 November 2018
Awesome ! Spent most of the evening watching it in C64debugger :)
That cloud thing looks 10x better then the tech behind would suggest.
User Comment
Submitted by Dwangi on 27 November 2018
Very nice.
Is it possible to make some kind of fullscreen version of that effect in the logo?
User Comment
Submitted by TheRyk on 27 November 2018
rulez hard in any respect, nice one, cruzer!

cheers also for the cool tune, homo!
User Comment
Submitted by Pad on 27 November 2018
User Comment
Submitted by Total Chaos on 27 November 2018
User Comment
Submitted by Isildur on 27 November 2018
Camelot is back! 10/10
Dark clouds over yellow pissing ducky? ;)
That music is very entertaining also.
User Comment
Submitted by Cruzer on 26 November 2018
Thanks y'all! Really appreciate it.

Raistlin: Lots of trial'n'error. When I had done the scrollers, I needed to fill the screen with something. I had plenty of rastertime left, so my kneejerk reaction was a multicolor logo with rastercolors in each color. Since we don't have any active graphicians, I just made one with a random font, and added a pattern with a KickAss script. Then I experimented with different patterns, rastercolors and sine movements, all of which looked pretty unoriginal. But then I stumbled on a sine movement where the bars got progressively closer, which combined with a sloping pixel pattern gave it kind of a parallax look. Then I went for a plain perspective for the rasters, and did a lot of fine-tuning until I arrived at something that looked like a sky.

I tried a lot of fonts and even some attemts to hand draw a logo, which were all pretty ugly. But then Soren suggested one called Helicopta, which was italics. I first checked that I could do the italics with D016 while making the spikes at the bottom look somewhat hires. And then I experimented with rounding some of the corners, and found some cases where the D016 displacement could be used for making the rounding look hires too. Btw, the D016-stuff isn't vital for the "sky" effect, which looks almost the same without it.

So yeah, trial'n'error ftw. :)
User Comment
Submitted by Jammer on 26 November 2018
One of the coolest colour shifters ever! (unless it's totally different effect) I only take one point because of overall screen appeal/design. Cool tune for a debut!

@Digger - Camelot stencil is not hires ;)
User Comment
Submitted by Yogibear on 26 November 2018
This is ultra cool!
User Comment
Submitted by bepp on 26 November 2018
Best new effect 2018! "The Camelot Clouds". Wow! Just amazing!
User Comment
Submitted by Digger on 26 November 2018
And actually a hires logo drops from the upper border! :-O
User Comment
Submitted by grip on 26 November 2018
User Comment
Submitted by Digger on 26 November 2018
Holy camels! GULB like it's hot.
User Comment
Submitted by HCL on 26 November 2018
So damn nice!! Instant rulzor!
User Comment
Submitted by Icon on 26 November 2018
Awesome! Really clever use of x-displacement, multi color and multi color patterns for the logo effect.
User Comment
Submitted by Raistlin on 26 November 2018
Fantastic! Really nice work. Very clever trickery going on in the top/bottom borders, very cool idea.

The cloud effect, too, wow. I've looked at how it's done (thanks, C64 Debugger) and have to ask: did you know what this was going to look like when you started? Because seeing the "pieces", I never could've imagined that it would look as awesome as it does!

10/10 from me.
User Comment
Submitted by Pantaloon on 26 November 2018
haha really nice!
User Comment
Submitted by Shadow on 26 November 2018
Two impressive effects squeezed into one screen, great!
User Comment
Submitted by Perplex on 26 November 2018
Wat? :O Awesome!
User Comment
Submitted by X-Raffi on 26 November 2018
User Comment
Submitted by Golara on 26 November 2018
what the fuck ? Awesome
User Comment
Submitted by 6R6 on 26 November 2018
All I can say is Kamelåså.
User Comment
Submitted by -$iXX!- on 26 November 2018
User Comment
Submitted by Oswald on 26 November 2018
holy fuck!
User Comment
Submitted by Hein on 26 November 2018
User Comment
Submitted by Ze Smasher on 26 November 2018
WTF? compo is over already! cutest effect of the last decade, congratz!!
User Comment
Submitted by Shine on 26 November 2018
User Comment
Submitted by Clarence on 26 November 2018
That is top notch trickery stuff. Demo material in intro size. Both fx are amazing, don't understand the clouds fx yet. I like how the smoothed expanded logo travels through the border in the beginning and end.
User Comment
Submitted by nucleus on 26 November 2018
User Comment
Submitted by BjørnRøstøen on 26 November 2018
Fucking voodoo magic, man!
User Comment
Submitted by JackAsser on 26 November 2018
What a fist in my face! Well done! Danskjävel! WOW!!
User Comment
Submitted by Ksubi on 26 November 2018
Well worth the wait Cruzer. Amazing! The sky logo animation looks incredible. And the GULB code... wow!
User Comment
Submitted by zscs on 26 November 2018
Wow! :O
User Comment
Submitted by Groepaz on 26 November 2018
the logo effect is awesome, thumbs up!
User Comment
Submitted by Flex on 26 November 2018
Awesome "sky" effect! Guaranteed Camelot style. Homo Sidiens.. :-D
User Comment
Submitted by Stinsen on 26 November 2018
Once you go GULB you never go back.. Quite a nice debut by "Homo Sidiens" as well. ;)
User Comment
Submitted by Dymo on 26 November 2018
Ah, makes me feel like a reborn gulbe once more :P
User Comment
Submitted by hedning on 26 November 2018
Holy camel! :O That was a great experience. GULBdata rules.
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