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Spred64 V1.32 beta [2021] |
AKA :
Sprite Editor 64
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by iAN CooG on 18 May 2021
Please stop updating the entries, make a new one, this is the entry for 1.32, for 1.37 make a new one
If you make multiple updates everyday, better not even add it here until it's "stable"... | Production Info Submitted by RobertRamsay(PiXelburner) on 18 May 2021
Fixed a silly bug (right clicking on sprites would cause a crash in v1.371) | Production Info Submitted by RobertRamsay(PiXelburner) on 18 May 2021
V1.371 - Fixed a loading bug that was making it take a long time to load. Fixed X/Y Expand loading. Added Address labelling (F4). Fixed sprite swapping so that the compositor is unaffected (re-references). | Production Info Submitted by iAN CooG on 10 May 2021
from https://pixelburner.itch.io/spred64-c64-sprite-editor
V1.32- Major fix to offsets (ascii codes were of by 5x and caused side effects in code) - Please use Alt+L to hotfix your offsets (if you have used them) and resave as a new file. .txt Data files now come with extra offset information based on the top left sprite (0,0) position. Your sprites themselves wont be affected, just the compositor layout. Get in touch if you need me to fix any files.
V1.31- Minor bugfix. Shift+X / Shift+Y on compositor to toggle stretching. |
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