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Ninja Carnage +3D [english]   [2021]

Ninja Carnage +3D [english] Released by :
Laxity

Release Date :
16 June 2021

Type :
C64 Crack

Videosystem: any
Proper release: OK
Properties: Onesided

User rating:awaiting 8 votes (7 left)   See votestatistics

Credits :
Trainer .... O'Dog of Laxity
Original Supply .... O'Dog of Laxity
Linking .... O'Dog of Laxity
Loader .... 6R6 of Nostalgia, SHAPE
Docs .... O'Dog of Laxity


Intro used in this crack:
DownloadLaxity Intro #46 (Nippon Mirror) by Laxity

Download :
http://csdb.dk/getinternalfile.php/214663/Ninja_Carnage_(english)_+3D_LAXITY.d64 (downloads: 230)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Oriens on 19 June 2021
English translation (and ZX Spectrum version) done by Clive Townsend (Saboteur games author).
User Comment
Submitted by Oriens on 18 June 2021
Thanks for your feedback. A sample will help. (not for this game because I'm done with it, but if any other, I'll surely try it).
User Comment
Submitted by Krill on 18 June 2021
Oriens: There's nothing to "port", really. Thing is written for CA65 and expects pointers to C-style 0-terminated strings as filenames. Just needs a few simple C wrapper functions to call loader routines, plus the 3 loader memory segments allocated in the linker script.

As i wrote elsewhere https://csdb.dk/release/?id=204815&show=review "I recently made a sample program written in C to demonstrate IRQ loader usage from C. Will be released with a future version of Krill's Loader, Repository Version 184 this."
User Comment
Submitted by Oriens on 18 June 2021
Hi. The game is fully data driven, so each level (approx 6KB) contain gameplay data, text and picture. (there are 31 leves). In C, I was only able to use simple loading and no decrunch. (Hi Krill, we spend lot of time trying to port your loader in CC65 but no luck, we gave up). So packing in one side was a nice move.
Now packing all langages will be quite impossible as the texts are contained on the 14 D64 files. But surely if I had a good and loading packing system, all langages could have fit on the same disk (the font contain all characters for all langages).
User Comment
Submitted by Medicus on 16 June 2021
Also the groupname, pls:

Laxity (German): Lässigkeit
Laxity (French): laxité
...

:)
User Comment
Submitted by Raistlin on 16 June 2021
And why not translate the scrolltext in the intro to each language..? Lazy.
User Comment
Submitted by hedning on 16 June 2021
Another reson to bundle this multi language release is that the docs are the same (english) in every release, even if they are all marked with "D". They should be translated to every language too if they are separate releases. I say just bundle them.
User Comment
Submitted by hedning on 16 June 2021
Just bundle them in a zip ffs. :D
User Comment
Submitted by Krill on 16 June 2021
Now, please make a single crack with language selection on start. =)
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