Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Carelessly Selected Pixels   [2024]

Carelessly Selected Pixels Released by :
Jetboy

Release Date :
1 December 2024

Type :
C64 Graphics

AKA :
Quick NUFLIX test. Workflow: civit.ai -> konewka -> nuflix

User rating:******____  6.4/10 (14 votes)   See votestatistics

Credits :
Test .... Jetboy of Elysium

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Yogibear on 24 December 2024
Me likes!
User Comment
Submitted by ptoing on 9 December 2024
@cobbpg: The weird sprite colour offset thing is for sure the weirdest and least artist friendly part about NUFLI. Who knows, maybe in the future when I have too much time on my hands I might give this mode a go.
User Comment
Submitted by cobbpg on 9 December 2024
It's unfortunate that this example is now entangled with NUFLIX, because one of the goals of the project is specifically to make an advanced mode that's artist-friendly, especially to enable detailed pixel art.

The gains of NUFLIX over NUFLI are minimal when it comes to conversions anyway. There are two major advantages that specifically cater to artists:

• Removing the annoying sprite colour limitations, so you don't have to fight with vertical colour bleed between the sprites and the bitmap. The frustrating puzzle aspect of using the NUFLI editor is gone.
• Instant feedback, which enables you to stay in the flow while always seeing the end result.

I absolutely love the default modes of the C64, and I do agree that they represent an interesting sweet spot in the design space. I also understand perfectly if someone is simply not interested in a tool/format like this. At worst I'll be its only regular user. ;) That said, I do hope some artists see some merit in it and will give it a spin. It would also give me an opportunity to improve the UX based on real-world feedback, not just my hunches.
User Comment
Submitted by ptoing on 7 December 2024
AI, zzzzz. Also regarding to what Joe wrote, I gotta say I agree.

I think that the basic modes the C64 has are sitting on a really nice border of being easy to understand and tricky to master. Putting extra sprites on top in a well controllable matter, using rasterline colouring in clever ways like Joe has done in many pictures, also some of Electric's newer works etc, extends the basics in a way I still think are fun.

NUFLI never seemed fun to me at all (though it can be made look nice, I can't think of many NUFLI pics I like tho, mostly Veto's stuff).
Stuff is too complex to work for me, I can not control the glitchiness that is inherent in NUFLI to my advantage where I think it is aesthetically pleasing.

Maybe I could, but I would rather try my hand on some other stuff I have not done, instead of going after the newest tech trend (and I also gotta agree with Groep that these kinda modes are mostly not for artists, they are techwank, so using AI for the pic is kinda fitting, since gen AI is techwank as well.)
User Comment
Submitted by Zierliches Püppchen on 2 December 2024
Technically stunning. Looks good, honestly published.
User Comment
Submitted by chatGPZ on 2 December 2024
https://github.com/cobbpg/nuflix-studio/releases
User Comment
Submitted by The Sarge on 2 December 2024
@jetboy

The editor. Is there a version "for the rest of us"? Github is a dark and scary place. :) I think we need a download link to something that you just click and run and it works. If so, I would be happy to test it and play around.
User Comment
Submitted by Jetboy on 2 December 2024
@joe:
> What can this NUFliX mode do, which the previous mode(s) couldn't?

It can have sprite colors changed every line, giving much more creative freedom. Potentially - there needs to be enough cycles, but then not every sprite needs to have colors changed in each line, it makes painting easier and harder at the same time. But that is not the most important thing. The most important feature is the editor (that runs on win/linux/mac) that lets one work in real time, seeing feedback in VICE within fractions of a second.

> Too bad you coders always have such hurry you can't allow artists to actually test it out over a period of say 5-7 months and do original artwork before converting stuff?

5 months takes forever... we are coders for a reason, so we can make computers do stuff we would be too lazy to do ourselves. Plus some of us get excited easily. I do!
Add to that we are not getting any younger, 5 month might mean some of us won't be there anymore in that time. In those rare days when i'm not struggling with depression i try to make of them as much as i can - and that means rushing stuff, coz any minute it can comeback, and i won't be able to act at all then.

Plus the culture of crackers and 0 dayz releases. In that case 1 day is like forever.

> All I see now is a blurry dithered image, based on some A.I. Lion and it looks well, ok, kind of crappy at parts, unfinished. Buggy. So what's the deal here? is there an editor?
Yes there is editor https://csdb.dk/forums/?roomid=11&topicid=168587#168980

> And as a result, it leaves me, as an artist, completely uninterested in NUFliX for all time to come.
That surely was not my intention. NUFLIX editor is great piece of code, and the most exciting release of the year for me. I was hoping to motivate artist to make those examples of good use of the format in less than 5-7 months and show me where my place is. Well, i failed it for you, but at least you know now of it's existence.

At first painting with NUFLIX reminds me first days of trying Art Studio and wondering why do we have to play whack a mole with changing colors. I could have just stop there and give up, but instead i learned why it happen and how to utilize it. It is the same with NUFLIX, just the thing is way more complicated, but we still play whack a mole. But it can be understood. And it will be improved. There is wonderful write up explaining the magic by cobbpg author of NUFLIX.

Yes it would be great if there were some pictures where artist took time to figure out the editor and the format quirks and made best use of them. But as pointed out - it takes lots of time. So in the meantime star lion needs to suffice.

@joe2:
Like Commodore was promoting their computers with subpar graphic, way below it's real capabilities. I'm taking lessons from the best :)

Well, i take it as a game of poker. I bluff with my pair of 9's, you can raise with your three of aces if you wish, maybe someone will raise with full, or poker someday.

Scene used to be about showing you can do better, now it seems is about ranting. I liked the old scene with cocky bullshit scrollers way better after all.
User Comment
Submitted by chatGPZ on 2 December 2024
Quote:
And as a result, it leaves me, as an artist, completely uninterested in NUFliX for all time to come.

These modes are not made for artists anyway.

Mediocre so-so conversion indeed
User Comment
Submitted by Joe on 2 December 2024
To clarify, for those who didn't understood what I just wrote. It's just like having Mayhem promoting interlaced graphics back in the day:
Mayhem
User Comment
Submitted by Joe on 2 December 2024
Part from the image shown here, which is completely uninteresting to me.
What can this NUFliX mode do, which the previous mode(s) couldn't? I've been trying to follow the discussion and counting the colors.
Too bad you coders always have such hurry you can't allow artists to actually test it out over a period of say 5-7 months and do original artwork before converting stuff?
All has to be rushed!
All I see now is a blurry dithered image, based on some A.I. Lion and it looks well, ok, kind of crappy at parts, unfinished. Buggy. So what's the deal here? is there an editor?
Haha, and yeah, it's surely is carefully careless placed and selected pixels ;D
And as a result, it leaves me, as an artist, completely uninterested in NUFliX for all time to come.
User Comment
Submitted by Marq on 2 December 2024
Time can never mend / the careless pixels of a good friend...
User Comment
Submitted by Dr. TerrorZ on 2 December 2024
PC EGA vibes!
User Comment
Submitted by apprentix on 2 December 2024
Nice!
User Comment
Submitted by Digger on 1 December 2024
I thought it was multi, just by looking at the screenshot. Nice workflow Jetboy – the early tool adopter.

I hope this will push hand pixel artists even more to discover some new techniques, i.e. Joe's new style will be AI safe for a while :D
User Comment
Submitted by Peacemaker on 1 December 2024
looks shitty
User Comment
Submitted by Jetboy on 1 December 2024
That indeed is great loss, but those pesky ready made AI images are mainly portraits, so it is hard to fit everything that is important :)
User Comment
Submitted by 4gentE on 1 December 2024
C64 version sorely misses 7-fingered paw. ;)
User Comment
Submitted by Jetboy on 1 December 2024
Original image: https://civitai.com/images/41761932
User Comment
Submitted by hedning on 1 December 2024
ffs :D
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (20)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2025
Page generated in: 0.121 sec.