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Released At :
Breakpoint 2007
Achievements :
C64 Demo Competition at Breakpoint 2007 : #2
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
Production Info Submitted by Graham on 16 April 2007
Final version out now. The demo has not changed much compared to the compo version, biggest changes are:
- lot's of text in the endpart added
- usermode in the dither vector part added
and a few small bugfixes. | Production Info Submitted by Clarence on 14 April 2007
- In rotozoom, press fire in port 2 to play with effect parameters.
- In rotozoom + last vector part press shift-lock to hold part longer than intented.
- Press space to leave all parts sooner, except for the dots.
Not like I found it all by myself, thanks goes to Graham for the info at the party. :) | Production Info Submitted by Graham on 7 April 2007
ok... well some more detailed creditz (until the 100% version with a note will be out)
code: intro, rotzoom, dithervector, endpart and loader coded by GRAHAM
code: big-vector, shadebobs, sinplots coded by AXIS
graphics: natural wonders logo, flowers in the shadebobs-part and all charsets done by YAZOO
all other gfx done by OYS (you rock!)
------------------------------------
we couldnt finish the demo in time, so one part is missing which was planned to be part of the demo. but who cares
theres more to come
----------------------------------------
yazoo - using grahams account - live at BP signing off
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