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MUSC-Hires Converter   [2009]

MUSC-Hires Converter Released by :
Algotech

Release Date :
29 September 2009

Type :
Other Platform C64 Tool

AKA :
MUCSU V2

User rating:awaiting 8 votes (1 left)   See votestatistics

Credits :
Code .... Algorithm of Algotech
Design .... Algorithm of Algotech
Idea .... Algorithm of Algotech
Concept .... Algorithm of Algotech

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by algorithm on 29 September 2009

Instructions for usage to follow. In the meantime some basic info

This is the updated version of the MUCSU converter with a major difference. It now supports two different spritecolors every raster line for the entire width of the screen together with individual main colors for each sprite. Ofcourse the usual mucsu mode is also supported

The new GFX mode (MUSC Hires) Multicolor Underlay Sprite Copper is a vast improvement over the previous MUCSU however please note that no amount of sprite color switching can produce images as defined as HiresFLI sprite based gfx modes.

However this converter shows yet again that a gfx mode despite its limitations - although nowhere near as bad as MUCSU can produce some quite nice images. Its possible to still increase the quality dramatically in this mode. Have a look at the attached examples.

Some basic info as follows

Dont use Perceptual underlay with paper - bugged at the moment

The main sprite colors can be brute forced but to prevent having to recalculate all the time for the image, select the drop down box and change to 'manual' once you have brute forced the main cols.

Standard MUCSU mode was initially going to have improvement where specific areas could be analysed only so that the converter would try to achieve high quality this way. This is no longer required as you can manually select spritecolors (both $d025,$d026 and each 6 char column until errors are reduced visually in specific area's
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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