Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Jim Slim Demo 2 (World 12)   [2011]

Jim Slim Demo 2 (World 12) Released by :
Argus [web], Protovision [web]

Release Date :
25 April 2011

Type :
C64 Game Preview

Jim Slim W12 Demo

Website :

Released At :
Revision 2011

User rating:awaiting 8 votes (3 left)   See votestatistics

Credits :
Code .... 6R6 of Nostalgia, SHAPE
  Jak T Rip of DMAgic, Protovision
  The Wim of Fantastic 4 Cracking Group, Flash
Graphics .... Lord Joerix
Design .... Lord Joerix
Idea .... Lord Joerix
Text .... MacGyver of Protovision
Concept .... Lord Joerix
Help .... MacGyver of Protovision

Download :
http://csdb.dk/getinternalfile.php/97228/Jim Slim Demo 2.d64 (downloads: 805)

Look for downloads on external sites:

User Comment
Submitted by 6R6 on 6 June 2011
Jim Slim Groove was done for this game.
User Comment
Submitted by MacGyver on 1 May 2011
The full version can now be purchased from the above link.
User Comment
Submitted by Groepaz on 30 April 2011
MacGyver: its not that i didnt understand how it works - that is pretty obvious and easy. the whole thing just feels like it was done "differently" - for the sake of beeing different. it'd play much better with a traditional jump'n'run behavior IMHO.
User Comment
Submitted by Achim on 30 April 2011
Great game! Looks really promising. The controls are fine - makes it easy to play.
User Comment
Submitted by MacGyver on 29 April 2011
This should help:
User Comment
Submitted by Groepaz on 27 April 2011
i am not sure about supersmooth. i tried to play it a bit, and everytime i did a sidewards jump and that thingy basically rolls downwards like on stairs i couldnt help myself but got the impression that this cant be intentional, as it is just awkward.
User Comment
Submitted by MacGyver on 27 April 2011
At the beginning, the controls take a while to understand/get used to, but afterwards they are supersmooth.
User Comment
Submitted by Oswald on 27 April 2011
the controls are horrible because of the "only one way (up,down,left,right) at a time" scroll. and the time limit is to small. rest is ok.
User Comment
Submitted by Karoshier on 27 April 2011
I've played this game live at Revision 2011. The graphics is pretty much at the level required for any respectable game. For what I've seen there are also some pretty nice ideas implemented into it. I just found the controls a little too weird. They're probably intended to be that way, in which case an intro screen a la NeoGeo would be useful to get player quickly started into this game. Nevertheless, a very nice work IMHO.
User Comment
Submitted by Jak T Rip on 26 April 2011
The youtube link as a trailer..
User Comment
Submitted by Yogibear on 25 April 2011
Yes more great stuff!
User Comment
Submitted by Richard on 25 April 2011
Great game preview, just like the previous one :)
Search CSDb
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (12)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
· Discuss this release (2)
Info on other sites
· YouTube
Sponsored links
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2023
Page generated in: 0.086 sec.