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HT Gold   [2013]

HT Gold Released by :
Dinasours [web]

Release Date :
28 December 2013

Type :
C64 Crack


Released At :
DNS Between Days Party 3

User rating:*********_  9/10 (15 votes)   See votestatistics

Credits :
Original Supply .... Skyffel of Dinasours
Linking .... John Silver of Dinasours

Intro used in this crack:
DownloadRytm Are a Dinasour by Dinasours

Download :
http://csdb.dk/getinternalfile.php/125420/ht-gold_dns.zip (downloads: 568)

Look for downloads on external sites:

User Comment
Submitted by Jammer on 9 August 2020
User Comment
Submitted by HCL on 12 March 2020
Love this game!! I love being on party watching some dudes playing this game late night, i can sit an watch for hours :).. I would never dare to play it myself though, but it is as genius at it is wrecked.
User Comment
Submitted by F7sus4 on 17 February 2014
Yeah, if you don't think as the crowd do, you're stupid. ;-)
User Comment
Submitted by goto80 on 3 January 2014
Settle down boys, it's just a crack!
User Comment
Submitted by Rough on 29 December 2013
Computer games are not art. Even in times when every housewife thinks her once-a-week-meeting ridiculous crap paintings are art.
User Comment
Submitted by spider-j on 29 December 2013
Mh. I like it. I love the crazy stuff that Goto80 does and DNS releases always make me smile.
User Comment
Submitted by hedning on 29 December 2013
TheRyk: I believe Goto80 would agree with you, if you mean that sceners don't want this. Quote: "I argued that the scene and the art world are fundamentally different. [...] The scene competes with skills by making works that you go WOW!LOL!WTF! the first time you see it. The execution is more important than the concept, which connects to scene to craft rather than art. [...] I went on to talk about why I started to move towards the art world myself. We played HT Gold, which didn’t really work in the scene because it’s full of trash. I showed demos that doesn’t work in the art world (ie, most of them). And I showed Dansa In which I think is the first time I’ve worked with something that worked both as “art” and “demo”." Very interesting, actually. Source: https://chipflip.wordpress.com/
User Comment
Submitted by TheRyk on 29 December 2013
Though I really appreciate and even like that "glitch art" stuff if it is "impressively glitching"(?) - as in some of Hack'n'Trade's demos or the Rytm Are A Dinasour intro used for this - I don't think (apart from very few people with a little too much frost in their brains and maybe vodka in their bodies in winter due to living too close to the polar circle) noone has a real desire for "artfully ruined" game cracks with "+ extra glitch". No lecture in philosophy convinces me of wanting such stuff.
User Comment
Submitted by Count Zero on 29 December 2013
So we are about to get yet a flood of artfully ruined games in the soon to come future? Hurray! Just hit the Final Cartridge freeze button a few times on selected candidates.
User Comment
Submitted by Zyron on 29 December 2013
What I find most peculiar about this entry is that it's locked by Count Zero.
User Comment
Submitted by BYB on 29 December 2013
Marking file as corrupt is giving a colorful touch.
Maybe the game should be fixed. ;)
User Comment
Submitted by hedning on 29 December 2013
I'm surprised that you are surprised, Didi. Where have you been? :) Ruining stuff is what art dealt with since the 60ies. But you can be calm. Postmodernism, with its focus on collage, chance, anarchy, repetition, surface, irony and deconstructivity, is - or will soon be - dead. Hipsters of today are the phantoms of a dead postmodernism. A good sign.

We are hopefully entering an art world which is interested in specificity, values and authenticity.
User Comment
Submitted by Didi on 29 December 2013
HAHA, when ruining a game becomes art, I should leave this world. :p
I admit to be a cultural philistine.
User Comment
Submitted by hedning on 29 December 2013
Oh! I once saw Frantic and Jucke "play" this at a meeting in Lund (2010?), and yes: obviously it's supposed to look and behave like this. According to Goto80's blog it's probably more accurate to define it as "glitch art" or interactive demo, and I don't believe it's supposed to be funny or even a game, at least not in the normal sense of the word. It's rather a part of the Hack n Trade universe, or philosophy.

Here's a pretty serious analysis of the "game": http://rosa-menkman.blogspot.se/2008/10/in-midst-of-serene-worl..

"HT Gold is not just a ruined installation. It actually functions very well, but just on a different level then the viewer was aware of at first sight. HT Gold is an intentionally ruined videogame that questions all the conventions that even after 20 years, still rule the videogame battlefield. It redefines its platform through the use of what I would like to argue is similar to detournement. [...] HT Gold is an allegorical, critical exploration of the heterogonous expectation present day capitalism has cultivated."

While this installation is too postmodern, deconstructive and "meaningless" for my pretty conservative mind and taste, it's still quite a fascinating read if you are into modern day art...
User Comment
Submitted by Rough on 29 December 2013
I agree with C0, this is pure idiocy. Not funny.
User Comment
Submitted by Fierman on 29 December 2013
Actually not corrupted. At least, I believe the glitches are supposed to be there. Pretty funny release. Gradually worsening the glitches without ever really crashing is an achievement in itself :)
User Comment
Submitted by Count Zero on 28 December 2013
Sorry, seems some braindead idiots are starting to defile binary graves now. Stop it asswipes - go for the usual 83/84 shit in a race with ONS and G*P instead of raping the good stuff.
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