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Fickle [16kb cartridge] [2014] |
Released At :
RGCD C64 16KB Cartridge Game Development Competition 2014
Achievements :
C64 Game Competition at RGCD C64 16KB Cartridge Game Development Competition 2014 : #6
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Jammer on 16 May 2017
Game is lovely but one thing confuses me constantly - those rotators turn you in the opposite direction they should imho ;) | User Comment Submitted by Jak T Rip on 28 March 2015 User Comment Submitted by fenz on 31 December 2014 User Comment Submitted by Malcolm Tyrrell on 31 December 2014
Hint: You can use the Restore key to skip levels. | User Comment Submitted by fenz on 30 December 2014
This is a good puzzle game. But when it's game over, it's everything from the beginning again. Why not continue from last level? | User Comment Submitted by ron.sos on 12 December 2014
I must have packed up the old cartridge file 2 times :-(
Sorry!
The game is now a strong eight from me! | User Comment Submitted by iAN CooG on 11 December 2014
wait, the bugfixed crt works in Vice. are you sure you are using the bugfix and also latest Vice build? look at Vice help menu/about Vice. | User Comment Submitted by ron.sos on 11 December 2014
Finally I have played the game and it is very nice!
A game that even an old man like me can handle without cheating ;-)
One of my favorite games this year in the competition.
Want to give the game a high rating but then it does not work on the cartridge which is the format that is developed, I have to lower the grade :-( | User Comment Submitted by Didi on 11 December 2014
@ron.sos: The bug only appears on cartridge, so if the cartridge does not work for you, try the crack which is not on cartridge anymore. ;)
Fickle +5D | User Comment Submitted by Richard on 10 December 2014
Had a proper game of Fickle. Great fun. SFX is amusing and music is very basic, but this is a great game overall. | User Comment Submitted by ron.sos on 9 December 2014
I have downloaded the bug fixed file but I can not get it to work in Vice:-(
Installed the latest Vice but it still does not work.
Is there any special settings required for this game? | User Comment Submitted by chatGPZ on 9 December 2014
Quote:To make matters worse, some recent though not latest versions of vice had a bug that did indeed blend in chargen at #$31 even though it should not have. So buggy did work in emulation...
the sad part is, however, that the bug was discovered AND FIXED shortly after Powerglove [16kb cartridge] was released, and fixed VICE snapshots have been available for about a year. so download the snapshot NOW, and don't use the old 2.4 anymore. kthxbye :) | User Comment Submitted by Lazycow on 9 December 2014
I think this Problem should be called "Lazycow bug"! (named after the unlucky discoverer) ;) | User Comment Submitted by Heavy Stylus on 9 December 2014
Just for clarity, I'll allow this fixed version as a replacement entry within the compo - lazycow also had similar issues with powerglove last year.
I really enjoyed this one btw. :) | User Comment Submitted by iAN CooG on 9 December 2014
fixed crt now is available, retry it. | User Comment Submitted by Richard on 8 December 2014
Graphics bugs charset on the 1541U2. However the main game was okay. | User Comment Submitted by Yogibear on 8 December 2014 User Comment Submitted by saulc12 on 8 December 2014
Like the neat hi-res design on this one and the puzzle mechanism is quite good once sussed out - nice work, well done. | User Comment Submitted by enthusi on 8 December 2014
This is a known issue with 16 KB carts. It is non trivial for the unexperienced coder (with carts) as tables like these: http://unusedino.de/ec64/technical/aay/c64/memcfg.htm are insufficient then (GAME, EXROM).
To make matters worse, some recent though not latest versions of vice had a bug that did indeed blend in chargen at #$31 even though it should not have. So buggy did work in emulation... |
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