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ACID 64 Player Pro V3.6   [2015]

ACID 64 Player Pro V3.6 Released by :
Wilfred Bos

Release Date :
11 June 2015

Type :
Other Platform C64 Tool

AKA :
ACID64 V3.6

Website :
https://www.acid64.com

User rating:awaiting 8 votes (8 left)

Credits :
Code .... Wilfred Bos of HVSC Crew

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Fred on 15 June 2015
@Antti: Thanks. Player ID is supported and is displayed when you go to File/Properties. About WAV export. This is only possible when ACID64 will fully emulate the SID internally which is not the case right now.
If you want to create WAV files from SID files, then you have to use JSIDPlay2 V3.6

@rez: ACID64 doesn't work with SIDStation AFAIK, unless someone has made a bridge via hardsid.dll or via the Network SID Device interface. If someone wants to do that, then please contact me for the info.
User Comment
Submitted by iAN CooG on 15 June 2015
press f1 for the properties window, player id is there
User Comment
Submitted by Aix on 15 June 2015
awesome player ! may I ask if you plan to add player ID type displayed on the interface, and if you plan WAV export ? :)
User Comment
Submitted by Yogibear on 13 June 2015
Again great stuff Wilfred!
User Comment
Submitted by Thierry on 12 June 2015
Good ONE! , my favorite player !
User Comment
Submitted by rez on 11 June 2015
can also work with a SIDStation?
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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