Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > CSDb Entries > Release id #133934 : Uncensored
2023-06-29 00:54
Dan

Registered: Nov 2020
Posts: 5
Release id #133934 : Uncensored

For me, the rotating rasters are the best demo effect I've ever seen. I'm surprised nobody has tried to improve them.
2023-06-29 09:46
Krill

Registered: Apr 2002
Posts: 2856
Why don't YOU? :)
2023-06-29 14:18
TPM

Registered: Jan 2004
Posts: 109
is it improvable?
2023-06-29 17:26
chatGPZ

Registered: Dec 2001
Posts: 11154
You don't know until you try...
2023-06-29 17:35
Oswald

Registered: Apr 2002
Posts: 5031
Krestyron has 160 "freely" colored vertical rasters, shouldnt be a problem until 45 degree :) good luck after that.
2023-06-29 19:05
chatGPZ

Registered: Dec 2001
Posts: 11154
It's quite a puzzle to come up with the full rotation from scratch without looking at the code - i recommend everyone does this :)
2023-06-29 23:32
HCL

Registered: Feb 2003
Posts: 717
@Oswald: mine only has 80 vertical bars.. some more when they are 45°.. but something like 4 pixels width.
2023-06-29 23:37
Oswald

Registered: Apr 2002
Posts: 5031
Quote: @Oswald: mine only has 80 vertical bars.. some more when they are 45°.. but something like 4 pixels width.

I'm aware, thats why I mention Krestyron's way, because that could be a step up to 160 bars, but only until 45 :)

brilliant routine, I still have no idea how its done. did think about it a bit now, maybe repeat the same char row of bitpattern and recolor it along the way, if such a VIC trick is even possible. Probably not.
2023-06-30 00:36
chatGPZ

Registered: Dec 2001
Posts: 11154
Krestyron? Try disabling sprites :)
2023-07-01 00:54
HCL

Registered: Feb 2003
Posts: 717
I don't believe the 160 "freely" colored bars in Krestyron are as freely colored as the text says.. Crossbow has made a few of those parts in the past and has constantly been lying about the routine in the scroll-texts.. It's like a competition in itself. ;)

It's not hard to imagine how to do such an effect.. You have 3 "freely" chosen colors from the bitmap in each 4-pixel column. Then what to do with the 4:th one? Sprites.. You can probably use lo-prio sprites and cover it with one of the bitmap-bars, but then you only have 3 colors + background to choose from. You can probably pick 3 colors that can work well with most kind of raster-bars, but in theory i don't think you can do much better than that. You can of course use individual sprite-colors also, but still not nirvana.

Now i feel old and grumpy again :P
2023-07-01 01:18
chatGPZ

Registered: Dec 2001
Posts: 11154
Of course it's exactly what happens - that's why there are several layers of fast moving bars, it makes it much harder to spot when the cheating happens. If you step frame by frame and watch carefully, you can see how eg sometimes a bar is black when it shouldn't be.
 
... 8 posts hidden. Click here to view all posts....
 
Previous - 1 | 2 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Mixer
Sabbi/Hokuto Force
fegolhuzz
Impetigo/Crescent
Sentinel/Excess/TREX
Guests online: 79
Top Demos
1 Next Level  (9.7)
2 Mojo  (9.7)
3 13:37  (9.7)
4 Coma Light 13  (9.7)
5 Edge of Disgrace  (9.7)
6 Aliens in Wonderland  (9.6)
7 Comaland 100%  (9.6)
8 Uncensored  (9.6)
9 No Bounds  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Rasterwave  (9.6)
3 Cubic Dream  (9.6)
4 Party Elk 2  (9.6)
5 Copper Booze  (9.6)
6 Rainbow Connection  (9.5)
7 It's More Fun to Com..  (9.5)
8 Dawnfall V1.1  (9.5)
9 Daah, Those Acid Pil..  (9.5)
10 Birth of a Flower  (9.5)
Top Groups
1 Nostalgia  (9.4)
2 Oxyron  (9.3)
3 Booze Design  (9.3)
4 Censor Design  (9.3)
5 SHAPE  (9.3)
Top NTSC-Fixers
1 Pudwerx  (10)
2 Booze  (9.7)
3 Stormbringer  (9.7)
4 Fungus  (9.6)
5 Grim Reaper  (9.3)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.054 sec.