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RGBA   [2011]

RGBA Released by :
DaCapo

Release Date :
14 August 2011

Type :
C64 One-File Demo

Released At :
Evoke 2011

Achievements :
WiLD Demo Competition at Evoke 2011 :  #8

User rating:********__  7.5/10 (9 votes)   See votestatistics

Credits :
Code .... Karoshier of DaCapo
Music .... fieserWolf of Metalvotze
Graphics .... Sampaguita of DaCapo


SIDs used in this release :
Deus(/MUSICIANS/F/FieserWolF/Deus.sid)

Download :
http://csdb.dk/getinternalfile.php/99177/rgba.prg (downloads: 676)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Groepaz on 18 August 2011
oooh, yes. sure. graham initially did the pal emulation for vice, and since then i have done a couple of improvements. check here
User Comment
Submitted by Joe on 18 August 2011
Groepaz: No, not like that, I meant the effect of a CRT/tv-emulation with all those jerky vertical lines and the moiré effect.
Didn't you start those implementations? Someone did (for Vice), I'm sure...
Would be great to be reminded sometime, although I usually only work through my images to look good in the emulator,
without the crt-emulation these days.
User Comment
Submitted by Groepaz on 18 August 2011
@joe: funny that YOU ask really :o) there is nothing nasty about this, and nothing new either (tons of demos used this before, i used it in 1996 and it was an old idea even then :)). it is simple checkerboard mixing of two colors in hires mode, pretty much exactly the same technique as used by you in a bunch of multicolor pictures =)

break into monitor, then:
> bank ram
> f c000 e000 f0
> x

and you will see.
User Comment
Submitted by Joe on 18 August 2011
Colorful and such nice colors they are.
Could anyone show a screendump from a real setup?
I'd love to see how the aberration works...

Groepez: Weren't you into those nasty implementations some time ago? Maybe you could re-enlighten us poor graphic artists :D
User Comment
Submitted by Style on 18 August 2011
Me likee!
User Comment
Submitted by Ragnarok on 16 August 2011
nice, small and enjoyable. thumbs up and keep on coding
User Comment
Submitted by Yogibear on 15 August 2011
Like it! And yes the music is goooood!
User Comment
Submitted by TMA on 15 August 2011
A cool little prod. I like it. Nice Sound from Wolf. Keep on coding and see u at the next party!
User Comment
Submitted by Karoshier on 14 August 2011
This was initially meant as a 4k. The ideas we came up with later, eventually made it grow into its current size (which is less than 6k, anyway). A real TV is highly recommended; the smaller, the better.
User Comment
Submitted by Wile Coyote on 14 August 2011
The tunes quite good.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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