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TEDzakker 1.0   [2015]

TEDzakker 1.0 Released by :
Hermit

Release Date :
2 October 2015

Type :
C64 Tool

Website :
http://hermit.sidrip.com

User rating:**********  9.9/10 (15 votes)   See votestatistics

Credits :
Code .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Music .... Chabee of SIDRIP Alliance
  Hermit of Samar Productions, SIDRIP Alliance, Singular
Design .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Idea .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Text .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Concept .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Docs .... Hermit of Samar Productions, SIDRIP Alliance, Singular
Test .... Chabee of SIDRIP Alliance
Help .... Murphy of Exceed

Download :
http://csdb.dk/getinternalfile.php/142048/TEDzakker-1.0.zip (downloads: 581)
http://csdb.dk/getinternalfile.php/142047/tedzakker.d64 (downloads: 201)
http://csdb.dk/getinternalfile.php/142046/tedzakker-C64-medium.prg (downloads: 162)
http://sourceforge.net/projects/tedzakker/files/latest/download (downloads: 151)
http://hermit.sidrip.com/software/TEDzakker-1.0-with_fixed_README.zip (downloads: 110)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Hermit on 24 February 2016
You're right 4mat. The C64 version can open the workfiles of the Plus4version, and convert it to C64 SID version. (Not all aspects of TED can be emulated however...)
User Comment
Submitted by 4mat on 23 November 2015
awsm: haven't released it yet but I've got a wrapper for playing vblank TED tracks on c64. Doesn't this tracker already let you export a c64 version though?
User Comment
Submitted by awsm on 23 November 2015
Pretty cool stuff! C16 was my first computer, too.
Does anybody know a way to convert a C16 tune to the C64? Haven't seen any tool yet.
User Comment
Submitted by akaobi on 14 October 2015
You made not only another music editor, but a great cross-platform tool I have never seen.
I love the concept of the tracker and the sound.
TEDzakker makes me realize potentialities of the TED. Brilliant.
User Comment
Submitted by Yogibear on 5 October 2015
Nicely done!
User Comment
Submitted by Luca on 4 October 2015
(CSDb added a further 'X'...why? :D )
Johey you are absolutely right.
Hermit what to say? We've just commented your surprising release on most appropriate shores than CSDb, I'm gonna add up a further 'thank you' here too.
User Comment
Submitted by Luca on 4 October 2015
<scener id="1230X"> you are absolutely right.
<scener id="18806X"> what to say? We've just commented your surprising release on most appropriate shores than CSDb, I'm gonna add up a further 'thank you' here too.
User Comment
Submitted by Johey on 3 October 2015
You can't go wrong with this one!

Question: If I upgrade the memory of my C16, I will be able to enjoy the Plus4 version of this tracker, right?
User Comment
Submitted by freℚvibez on 3 October 2015
Couldn't resist.. :)

Shorteddy
User Comment
Submitted by Isildur on 3 October 2015
Great!
User Comment
Submitted by Carrion on 3 October 2015
@Holid
Mine too.
After switching to C64 I couldn't understand where all the colors are gone. But music was so much better (and more kool games) that I didn't complaied for too long :)
User Comment
Submitted by 4mat on 3 October 2015
Cool stuff Hermit. Love the TED emulation, I'll have to try out your tracks in mine and see how I can improve my wrapper.
User Comment
Submitted by Hoild on 3 October 2015
My first Home Computer was a C=116, aka CBM's Ugly Duckling, so I too keep a feeling of nostalgy for the TED, though my best memories are about "SID emulation" playback routines and converted SID tracks that amazed me so much back in the days.

@Hermit: Where can I read about those unusual TED features/glitches, please? Is there any demo/techdemo that does something impressive with those weird TED glitches/features?
User Comment
Submitted by hedning on 3 October 2015
This is really cool! Great idea and execution.
User Comment
Submitted by freℚvibez on 2 October 2015
Wow, Hermit! This is excellent. Actually the C16 was the very first computer I owned. As soon as I have some spare time on my hands I'll check this one out. :)
User Comment
Submitted by Carrion on 2 October 2015
Woow. Good release.
Hope more ppl will move to c264 familly after releases such this one.
In some article or forum post 4mat once said that TED was hardest chip music format he did music for...
Do you dare SID masters?
User Comment
Submitted by Hermit on 2 October 2015
Oh, and don't be mislead by the rastertime/playersize on C64, it's much bigger than it would be without emulating TED through the SID... (see README.txt for rastertime/playersize on the native Plus4/C16 machines)...
So on Plus4/C16 the player will be much smaller and faster, especially in the lower border where the CPU runs at 2MHz.
User Comment
Submitted by Hermit on 2 October 2015
In case you're bored with the SID want to 'upgrade' to a TED-chip in your C64,
or you're asked to compose music for the TED but you don't have a Plus4/C16, this tool might come handy, as it can simulate TED on SID and can also drive the TED (though it's not assembled in the binary by default)...
Of course the Plus/4 and C16 binaries are included in the d64 and the zip, which can load the tunes made on the C64 and export them as TED-compatible music to use on the target machine...

The full stuff can be found (with sources) in the TEDzakker-1.0.zip file, but just in case, I atteched the C64 .prg and .d64 too...

Features (read README.txt in the zip for full information):

-maximum 16 subtunes (only 1 on Commodore16), 100 patterns (only 8 on C16), 58 instruments (only 6 on C16)
-6 different player-types for different needs and rastertimes/sizes ('normal','light',etc.)
-TED sound emulation on SID for C64 version (Plus4 music can be composed on C64, TED can be driven by C64)
(some rarely used aspects of TED aren't emulated by SID: ultrasounds, freq.$3FE, phase, 'noiseloop')
-HerMIDI MIDI-interface support (notes can be played, instruments can be selected)
-multispeed call can eat smaller rastertime than the single-speed (50Hz) call
-multispeed is selectable for waveform/frequency/volume tables of each individual instrument
-note-column effects (Slide Up/Down, Vibrato, Sync, Legato, Automatic Tone-Portamento)
-funktempo/tempoprogram programmable by consequent tempo-effects in orderlist
-subtune-jump effect to other subtune in orderlist
-short 1ms whitenoise can be enabled for instruments (crisp soundstarts)
-SYNC and PHASE between the two channels, possible to create ringmod or PWM-like sounds
-bass sounds deeper than A2=108Hz by utilizing 'noiseloop' (sounds a bit thin though, needs doubling)
-main-volume simulation with fade-out support, volume/fadeout can be set externally
-note-volume fade-in/out in instrument-tables to create volume-envelopes (ADSR and the like)
-note-OFF table-indexes (good e.g. for ADSR 'release' simulation)
-different mixing modes to map the virtual volumes of channels to shared volume
-detune/slide effect can be set by instr.table/pattern/orderlist, it is permanent (saving patterns)
-normal/incremental vibrato, balanced vibrato/slide-speed strength in lower octaves
-gentle vibrato-amplitude setting: waits till vibrato returns to zero-crossing, so avoids pitch-drifting
-Instrument load/save support (each instrument has its own individual table)
-Runnable and playable tunes can be exported directly from TEDzakker editor just like workfiles
-Built-in cheatsheet and built-in tutorial/example-tune for all player-types

Have a good composing :)
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