Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
ByteBoozer 2.0   [2016]

Released by :
HCL

Release Date :
6 February 2016

Type :
Other Platform C64 Tool

AKA :
b2

User rating:awaiting 8 votes (5 left)   See votestatistics

Credits :
Code .... HCL of Booze Design

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by ChristopherJam on 8 February 2016
Nice work! Puts it very much on the same page as Doynamite & nucrunch. Going to have to run some benchmarks now…
User Comment
Submitted by Monte Carlos on 7 February 2016
Version number === Speed ?
User Comment
Submitted by Dr.j on 7 February 2016
Thanks HCL for the summery . well done job !!
User Comment
Submitted by Fungus on 7 February 2016
Very nice!
User Comment
Submitted by Smasher on 6 February 2016
2x the speed is amazing! great tool, thanks for making it! :)
User Comment
Submitted by CRT on 6 February 2016
HCL: Thanks for the summary and good job! Will update the older BB used in Pixcen.
User Comment
Submitted by HCL on 6 February 2016
It has built in help.. just run "b2" with no arguments.

Usage: b2 [-[c|e|r] xxxx] <filename>
-c: Make executable with start address xxxx.
-e: Same as -c :P.
-r: Relocate file to hex address xxxx.

So if you want an executable, use -e. If you want to decrunch yourself, using the decruncher that comes with the package, don't use any flags at all (or possibly -r).

The decruncher should be called with X and Y loaded with hi- and lo-byte address of the crunched file in memory.

Perhaps i should add a cake-walk example.. tomorrow :).
User Comment
Submitted by Dr.j on 6 February 2016
Hey HCL, is there a command line to use the tool ? could be handy to watch example how to pack/depack . thanks for the revision!
User Comment
Submitted by HCL on 6 February 2016
Oh.. ByteBoozer_2.0 is very much the same as ByteBoozer_1.0, but it generates smaller files and decrunches at about 2x the speed.

Some effort was made to keep the encoder at about the same speed as before, while searching through magnitudes more matches.

So.. if you want to stay away from cheap copies but still want performance up to todays standards, this is the cruncher for you! ;)
User Comment
Submitted by CRT on 6 February 2016
Nice! Is there a changelog, news summary or similar?
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (10)
· Production Notes (3)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.083 sec.