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Quad Core 100%   [2017]

Quad Core 100% Released by :
Singular [web]

Release Date :
17 September 2017

Type :
C64 Demo

User rating:*********_  9.4/10 (24 votes)   See votestatistics
**********  9.9/10 (8 votes) - Public votes only.

Credits :
Code .... Scorpy of Replay, Singular
  Soci of Singular, The IDE64 project, VICE Team
Music .... Vincenzo of Molecoola, SIDRIP Alliance, Singular
Graphics .... Leon of BugKiller TM, Chorus, Resource, Singular
  Poison of Singular

Download :
http://csdb.dk/getinternalfile.php/161056/QuadCore_final.zip (downloads: 425)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Sith on 28 October 2017
Holy crap, you boys are insane! I always wanted to know what a multi-SID would sound like. Fantastic!

On a sidenote: I can't accept this as a stock C64 demo so won't rate it. I have one C64c and VICE. There's no way to run this. Impressive work nevertheless.
User Comment
Submitted by Magnar on 1 October 2017
Honstely, I would never connect 4 C64s together to Watch this one live at home. :) So this is kinda Youtube demo in my view. Sorry! Because I know the hard work, linking nightmare, getting things synched together is hell of an achievement. Thumb up for creativity and actually doing it :)
User Comment
Submitted by Magic on 30 September 2017
World record.. but should not be in de top 10
User Comment
Submitted by NecroPolo on 27 September 2017
One of the best memories / surprises from Function 2017.

Supermassive respect guys!
User Comment
Submitted by Bob on 19 September 2017
This demo raises more questions that it possible can answere ;) four c64, synced at start, projectors viewed. prolly required four executables.. or something that shares common data... eventhough each binary has it sets of data ... quite a project I say ;) Awesome, new thinking, Creative... I love it!! ...
User Comment
Submitted by enthusi on 18 September 2017
Nice concept.
Pressing space seems like madness but as suggested 1 stick for 4 C64s ok.
But at least the projector/video out will have up to 1 frame different delays with respect to the C64. And how do the C64s actually sync? They have no feedback how long the others waited for vsync after button-press? I would guess you can't get better than 1-2 frames with this method (which still is nice :)
User Comment
Submitted by Yogibear on 18 September 2017
Great!
User Comment
Submitted by Copyfault on 17 September 2017
As it cannot be stated often enough I have to repeat this for the 100% installment of this beast: excellent!!!
User Comment
Submitted by Digger on 17 September 2017
OK, so from what Lemming said, there's no sync between the hardware but I guess it shouldn't be too difficult with a parallel cable via user port?
User Comment
Submitted by lemming on 17 September 2017
gave it a go on the hardware, this is 1080p50 https://www.youtube.com/watch?v=XlUcjzjVNlg
User Comment
Submitted by lemming on 17 September 2017
Finally, excellent!! :)
User Comment
Submitted by ZeSmasher on 17 September 2017
lol. time to rename into "Plural" ?
cool production!!
User Comment
Submitted by Karmic on 17 September 2017
I don't think that "Singular" is the most effective group name to describe this production. :)
User Comment
Submitted by Marq on 17 September 2017
An innovative concept for sure. I think there's still plenty more to be explored with this kind of configuration.
User Comment
Submitted by hedning on 17 September 2017
Super cool! Thanx for doing this!
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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