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Tron Bikes   [1987]

Tron Bikes Released by :
Kinetic Design

Release Date :
30 March 1987

Type :
C64 One-File Demo

User rating:*********_  8.6/10 (6 votes)   See votestatistics

Credits :
Code .... Doug Hare
Graphics .... Bob Stevenson

Download :
http://csdb.dk/getinternalfile.php/31378/tronbikes.zip (downloads: 711)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Rough on 7 November 2013
A pity this is unfinished, some sfx (samples) would have made this a classic.
User Comment
Submitted by SanderFocus on 28 March 2008
Ah, i bet everyone knows - i didn't. It was based on http://www.youtube.com/watch?v=eMY1FaOKF-0 (0:55). Very cool.
User Comment
Submitted by digdug on 5 April 2007
I asked Bob to draw the components a specific way for the purposes of the demo.

It was meant to be part of a bigger piece featuring different viewpoints on a race culminating in one of the bikes crashing but we ran out of steam.

I use the term multiplexer for any technique which reuses sprites within a frame. IO, the game Bob and I did together, features a full featured dynamic multiplexer.

Doug
User Comment
Submitted by Motion on 4 April 2007
@wile coyote: Multiplexing is when you make more sprites appear on the screen than the default hardware settings. Of course this is possible by pointing different sprite data to sprite pointers.

For more, read this!

Sprite Multiplexing - Myth Busted ?
User Comment
Submitted by Twoflower on 4 April 2007
Yep, mind though that this was based on a still image that Bob already had made. With the code and animations added, it sums up to a great piece of graphics. Do yourselves a favor - take a sunday and check out all the wonderful graphics from legends such as Bob, Dokk and Ste which are present here at CSDb.
User Comment
Submitted by digdug on 4 April 2007
It's not one big animation. The big bike is a bunch of multiplexed sprites, the smaller bike and its trail, and the background wall, are all scrolling characters. The grid at the bottom is an animation.
User Comment
Submitted by T.M.R on 1 October 2006
Oswald: Stevenson was doing class graphics as far back as 1985... the Tut pic that was made famous for being one of the first ESCOS pictures was a mod of his, from Power Windows.

And yeah, bloody class stuff... =-)
User Comment
Submitted by Motion on 1 October 2006
Let's face it guys, everything Bob Stevenson ever did was sexy! That's why I added it to CSDB... :)
User Comment
Submitted by hollowman on 29 September 2006
classic
User Comment
Submitted by Oswald on 29 September 2006
wow! this is the proof that some ppl could do fine gfx already in 87 :)
User Comment
Submitted by SanderFocus on 29 September 2006
This one would've been incredibly sexy. It already slightly is :)
User Comment
Submitted by Scout on 29 September 2006
This is quite neat!
And people, this is an animation.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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