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Still Not a Scener   [2007]

Still Not a Scener Released by :
Warriors of the Wasteland [web]

Release Date :
30 July 2007

Type :
C64 Demo

Released At :
Syntax 2007

Achievements :
Mixed Competition at Syntax 2007 :  #3

User rating:******____  6.4/10 (6 votes)   See votestatistics

Credits :
Code .... A Life in Hell of Duck and Chicken
Music .... A Life in Hell of Duck and Chicken
  Cadaver of Covert Bitops


SIDs used in this release :
Fight the Machine(/MUSICIANS/C/Cadaver/Fight_the_Machine.sid)
Still Not a Scener (note)(/MUSICIANS/J/Julian_Jaymz/Still_Not_a_Scener_note.sid)

Download :
http://csdb.dk/getinternalfile.php/42942/still_not_a_scener.61%.wow_c64.zip (downloads: 1311)
http://scene.org/file.php?file=/parties/2007/syntax07/demo/oldschool/still_not_a_scener.61%.wow_c64.zip&fileinfo (downloads: 354)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jammer on 24 December 2008
alih is immensely skilled coder, he just cannot wrap his potential into attractive presentation. i guess some of the best groups should take him and let him spread his wings.
User Comment
Submitted by Oswald on 27 September 2008
lightsourced texture mapping in hires 4x4 & colors? wtf!
User Comment
Submitted by j0x on 19 March 2008
I have no problems running this. It does crash when pressing space in the texture part, but at that point everything has been loaded, so I assume that's supposed to be the last part.

Oh, and does this CSDB entry have a hidden "hidden part" description? Intriguing!
User Comment
Submitted by A Life in Hell on 19 March 2008
theStack: you didn't turn on true drive emulation - the flashing border is what happens when it can't initialise the loader system

also: it's 60%. i didn't finish it. that's why the last part just crashes to end :)
User Comment
Submitted by theStack on 19 March 2008
Either this demo doesn't run with VICE or I am indeed to stupid to start it - all I can see is a flickering border!?
User Comment
Submitted by Jak T Rip on 5 August 2007
I think we should all quit the scene. It would make it a better place. As we can see, it does not prevent us from releasing cool stuff.
Good to see you here, Alih, may the elephants be with you.
User Comment
Submitted by icon on 2 August 2007
Love the plasma and the first picture! Man thats cool! For the music I just say: awesome! It harmonise so well when going from flat to major in the "chorus". Great job!
User Comment
Submitted by Matt on 2 August 2007
cool to see another WOW release!
both thumbs up!
User Comment
Submitted by Radiant on 1 August 2007
Loved the plasma.
User Comment
Submitted by MagerValp on 1 August 2007
Doesn't work on my C128DCR, garbage screen with d020 changing rapidly (mostly green). JAMs in VICE when you press space on the texturemapper.
User Comment
Submitted by Danzig on 1 August 2007
its when one leaves the scene... he has not to be on csdb, not to be on irc, not to be present at all... so one has time to produce stuff :D ... we should all quit ;)
User Comment
Submitted by hollowman on 1 August 2007
coded by alih (who was deleted from csdb)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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