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Justintime   [1992]

Justintime Released by :
Graffity

Release Date :
23 August 1992

Type :
C64 Demo

AKA :
Just in Time

Released At :
Headway and Faces Party 1992

Achievements :
C64 Demo Competition at Headway and Faces Party 1992 :  #1

User rating:*********_  8.8/10 (17 votes)   See votestatistics
*********_  9/10 (7 votes) - Public votes only.

Credits :
Code .... Cheesion of Graffity
  Eaglet
  Grabowsky of Graffity, Trays
Music .... Brian of Graffity
  Jay of Graffity
  Trays of Graffity, Smartworks
Graphics .... Cybortech of Graffity
  Davis of Graffity, Smartworks


SIDs used in this release :
Justintime (part 3)(/MUSICIANS/T/Trays/Justintime_part_3.sid)
Justintime (part 4)(/MUSICIANS/T/Trays/Justintime_part_4.sid)
Justintime (part 5)(/MUSICIANS/A/Andy/Justintime_part_5.sid)
Justintime (part 6)(/MUSICIANS/T/Trays/Justintime_part_6.sid)
Justintime (part 7)(/MUSICIANS/A/Andy/Justintime_part_7.sid)
Justintime (part 8)(/MUSICIANS/T/Trays/Justintime_part_8.sid)
Promethida (note)(/MUSICIANS/T/Trays/Promethida_note.sid)
Varjegypic(/MUSICIANS/B/Brian/Varjegypic.sid)

Download :
http://www.demodungeon.com/zip/graffity_justintime.zip (downloads: 1062)
http://csdb.dk/getinternalfile.php/14562/Just in Time.d64.gz (downloads: 573)
http://c64.ch/demos/download.php?id=557 (downloads: 462)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Sith on 26 March 2014
Looks more like a tech demo IMO. The glass ball effect on the font looks simply amazing. The interference is looking really good as well, even when they stated they used a 'simple' effect.
User Comment
Submitted by zscs on 26 July 2013
I do really like this demo, I was totally shocked when I saw it first, somewhere in 1993.
Just a question. There is a part with two logos, a 5-color hires and 3-color multicolor one. How they did that, when you switch off the interlace effect? :) For me it is still unbelievable. 10/10!
User Comment
Submitted by FATFrost on 4 June 2013
Also did I mention I f###ing love the soundtrack in this demo??!!?!!!
User Comment
Submitted by Cybortech on 25 May 2013
; )
User Comment
Submitted by PAL on 25 May 2013
JUST IN TIME - JUST LOVE!
User Comment
Submitted by Wile Coyote on 16 April 2011
Good demo. The highly colourful DYCP looks great.
Sure I have seen the demo in the past - I don't recall ever seeing the final 'ball over scroller' part.
User Comment
Submitted by PAL on 15 April 2011
this demo I remember as one great demo... the sphere scroller... hmmm... cool to be remembered about it again! thanx!
User Comment
Submitted by wacek on 15 April 2011
This is from the era before trackmos, FatFrost :)
I always loved demos by Graffity. Quality and style!
User Comment
Submitted by FATFrost on 15 April 2011
I remember getting this demo in 92, wow!!! i was so amazed with the quality, gfx music and code. Even now i cry at how good this demo is... i just wish we could have some more parts from you Graffity guys!! (>_<) Thanks.

oh, and i don't care about it not being a trackmo,, that is amiga and pc inspired stuff and i love demo parts that i can actually watch for more than 5 seconds.... lol...
User Comment
Submitted by Cybortech on 15 April 2011
Graffity's history is up! : )
User Comment
Submitted by Joe on 12 January 2011
This is a very nice demo, still.
User Comment
Submitted by DeeKay on 23 December 2006
Really a milestone demo. Not that many people in the 64 scene know Grabowsky, but he was definately among the best coders the c64 ever had!
That bulging oneframed Hires-Scroller in the end-part is sheer bliss, and comparing that to the lens-effect that AEG made in Second Reality c64 (not oneframed and in 4x4) it is one prime example of an effect from 2nd reality that could've been done much better on c64...
User Comment
Submitted by Oswald on 9 December 2006
when leon comes over we always have some gay fun, its one of the few scene activities that seem to be more fun with a friend :)
User Comment
Submitted by Jailbird on 20 September 2006
When Dafunk comes to my place we always check it out. One of the few demos which seem much cooler when you watch it with a scene-friend :D
User Comment
Submitted by Clarence on 16 February 2005
Ofcourse, just take a look at your e-mail box. ;)
User Comment
Submitted by Clarence on 15 February 2005
I don't know what you mean exactly, but I remember a little war-thingy going on between Graffity and Faces for a while(in that time both groups were amongst the principal Hungarian scene-groups). That didn't raise Grf's reputation I guess.
User Comment
Submitted by HCL on 30 September 2004
Why did everyone hate Graffity back then? Or didn't they?! I always was a great fan and this demo really rocked (still duz)!
User Comment
Submitted by Clarence on 23 June 2004
"FLI logo on the right side of the screen with the HIRES logo (with FX) on the left side of the screen. There is a virtical split that then moves left and right. As far as i know, this is a first of sorts :)"

It's a real mad d011 split resulting hires FPD+FLI in the same area. Afaik Graffity made it very first.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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