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Light Fantastic   [1987]

Light Fantastic Released by :
The Mean Team

Release Date :
1987

Type :
C64 One-File Demo

User rating:awaiting 5 votes (3 left)   See votestatistics

Credits :
Code .... Claka of The Mean Team
Music .... Rob Hubbard
Graphics .... STE'86 of The Mean Team


SIDs used in this release :
Flash Gordon(/MUSICIANS/H/Hubbard_Rob/Flash_Gordon.sid)

Download :
http://csdb.dk/getinternalfile.php/2460/DEMO053B.rar (downloads: 817)
http://csdb.dk/getinternalfile.php/90956/L.FANTASTIC _MT.PRG (downloads: 131)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by JCB on 19 August 2010
Yeah, I get you ;) Just pointing out in general that taking filenames from these d64s as being correct isn't always the way to go :)
User Comment
Submitted by Marauder/GSS on 19 August 2010
yes JCB, I know...
but a .prg file shows the c64-filename how it's saved on your harddisk when loading. A T64/D64 can be renamed and the c64-filename is displayed "correctly" anyway as it's stored inside... if you understand what I mean!? *g* (c;
User Comment
Submitted by JCB on 19 August 2010
Only problem with name preserving is a lot of the files on these spreaddisks aren't the correct filename ;) Our stuff always had /MT at the end, a lot of our stuff on the HV cd doesn't..
User Comment
Submitted by Marauder/GSS on 19 August 2010
"personally i really hate it when people rip apart such spreaddisks, as often they tell a story of its own."

well, imo the entry is about a specific release and not the spreaddisk. There are lot's of other disks containing the release... Does that mean every spreaddisk, where the release is on, can be uploaded to this entry as well? I guess not... or?

edit:
@Ste'86: however it should be uploaded at least as T64/D64 to preserve the original name!
User Comment
Submitted by STE'86 on 19 August 2010
it is Bob. the unedited proper version can be found in his dir at c64pixels
User Comment
Submitted by Groepaz on 19 August 2010
"But there surely must be a way to easier find single files from such .d64 discs than download all demos, use search tools to go through all files? This database was made to make such things easier, yes/no?"
no doubt. it would be awesome if the db would index stuff from inside d64s too (btw, something like this is beeing worked on for pokefinder...) - but right now that isnt the case, and adding single prg files to all and everything doesnt really improve the situation, it only creates more mess to deal with.
User Comment
Submitted by JCB on 19 August 2010
@Hein, not sure, it's a bit small for a Bob sig ;) Looks kind of like it's supposed to say BOB though. I'm sure I did know who did this...
User Comment
Submitted by Hein on 19 August 2010
I like these DemoXXX discs, with all the other spreads on it too. It gives a better nostalgic vibe. So who did that Starglider pic on this disc? Is that a Bob tag?
User Comment
Submitted by Ed on 19 August 2010
Groepaz: You are right that the spread disc has a value of its own. As I said, from a historical point of view.

But there surely must be a way to easier find single files from such .d64 discs than download all demos, use search tools to go through all files? This database was made to make such things easier, yes/no?

My point is that not even all files are up as individual releases on csdb, most likely due the bulky character of these so called spread discs and the lazyness of creating individual releases.

There are other releases, far less easy to find as they are usually placed inside "ordinary spread discs from the 1990s"-d64 images and not made into single releases. Easily overlooked, or perhaps due the nature of the police around here: fonts, notes, previews, rereleases and other stuff are simply not possible to post without having to argue like crazy.

Furthermore I am not sure I am totally keen on the idea of extracting everything as "single file releases" either, however we must surely try to investigate the possibilities of handling these spread discs (which not even all of us can relate to what so ever) in a more calm and overlookable matter.

STE moved in one direction some of us (Joe and I for instance, etc. resulting in protest actions like this) have been trying before, and yet met with similar resistance. Now why is that?
User Comment
Submitted by Sasq on 19 August 2010
prg & codenet is the fastest way to get something on real hardware, so no - it's definitely not just for emulamers.
User Comment
Submitted by Groepaz on 19 August 2010
"Groepaz: You have to agree that it is quite the mess when looking into the d64 image! :)"
uhm, why? i had no problem listing the directory and loading the right file =)

personally i really hate it when people rip apart such spreaddisks, as often they tell a story of its own.

and meh. extracting the prg saves you a click when emulaming. so what? how lazy can you get? =)
User Comment
Submitted by JCB on 19 August 2010
I don't think the originally uploaded D64s should be removed (if only because the download counts would be lost?) but I'm fine with either D64 or PRG or anything else (as the "rule" says, to preserve the filename if necessary).

A lot of these D64s with early stuff are from the High Voltage "complete collection" which I've got in front of me. It would be great if the index files off there could be used to extract the one-file stuff (maybe by checking if they are onefile against this db).
User Comment
Submitted by Ed on 19 August 2010
From a voters and investigators perspective it is at least for me far more useful if all the individual releases where put on one single .prg or .d64 file instead of bulked up like this was originally.

For the database-point of view it is of course important that all the releases have been created a individual post. From a historical preserving point of view, I think both ways are acceptable (original spread disc, vs. handy file)

From a traders perspective I guess it was not that important back in the days. HRMFF But feel free to prove me different by sorting it all up. :)

I wonder. Is the Gyroscope Construction set on the disc the same as this one?

Groepaz: You have to agree that it is quite the mess when looking into the d64 image! :)
User Comment
Submitted by JCB on 19 August 2010
I'm sure Ste can shove those files back in a D64 on their own. Still, he was saying "single file" and not "one-file" ;)
User Comment
Submitted by Groepaz on 19 August 2010
Ed, ymmd. thanks for that. =D

as for beeing pedantic, see rule V.7.4.
User Comment
Submitted by JCB on 19 August 2010
I'm with Ste and Ed as are probably other people commenting who think they're clever but are really just being pedantic :P
User Comment
Submitted by Ed on 19 August 2010
Great. Finally some action is taken against all those bulked d64 images! Thanks for this one.

I wonder. Have anybody cared editing an entry for the other releases on this disc and linked to the original file (like it usually is done around here) ?
User Comment
Submitted by Groepaz on 19 August 2010
ah, so extracting a file out of a d64 makes it a single file version. cool.
User Comment
Submitted by STE'86 on 19 August 2010
er.. coz its a d64 disk image from the hvsc compo disk containing several other demos including ours but runs I&M lightshow if u just double click it? dickhead
User Comment
Submitted by Groepaz on 19 August 2010
single file version ??? how exactly is the other not single file? *shrug*
User Comment
Submitted by STE'86 on 19 August 2010
single file version uploaded
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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