Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in 
Eric's Son   [2008]

Eric's Son Released by :
Veto

Release Date :
25 October 2008

Type :
C64 Graphics  (MultiColor)

AKA :
Viking Pic

Released At :
X'2008

Achievements :
C64 Graphics Competition at X'2008 :  #8

User rating:*********_  8.9/10 (34 votes)   See votestatistics
*********_  8.8/10 (18 votes) - Public votes only.

Credits :
Graphics .... Veto

Download :
http://csdb.dk/getinternalfile.php/67503/erics_son.zip (downloads: 1047)
http://csdb.dk/getinternalfile.php/67863/erics_son_ws.d64 (downloads: 342)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jammer on 1 November 2016
Thx for reminding of this gem ;) Right side has also strong feeling of Henk Nieborg's awesome art for Lion Heart (together with my earlier associations) :) Aaaamiiigaaa! :D
User Comment
Submitted by Jok on 1 November 2016
really good illustration and multi at the same time:)
+ work of light and leafs in background
User Comment
Submitted by DKT on 28 December 2013
It's like a movie. I fill it :-)
User Comment
Submitted by apprentix on 21 July 2013
It looks great.
User Comment
Submitted by Wile Coyote on 3 March 2012
My favourite picture from the compo.
User Comment
Submitted by Jammer on 14 April 2009
veto's main strength is that he avoids dithering but at the same time he gives every object strong sense of texture thus colour areas are not plain :) look at the right bottom for example :)
User Comment
Submitted by CreaMD on 13 April 2009
Excellent technique!!!
User Comment
Submitted by Jucke on 13 April 2009
Wow. Very nice excecuted.
User Comment
Submitted by plagueis on 1 April 2009
You are right, Jammer, the colors used on the right are my favorite part!
User Comment
Submitted by Jammer on 12 January 2009
btw., the right side gives me almost amiga'ish feel. reminds me the technique from 'lemmings 2: the tribes' intro or 'lure of the temptress' ;)
User Comment
Submitted by v3to on 29 November 2008
@Jammer:
It is just a matter of personal tradition. Initially the biggest influence on this style were the works of Michael Kosaka (e.g. Skate or Die, Budokan or Sentinel Worlds). I was totally impressed how good his gfx look even with very limited dithering. I tried the same way and decided to abandon dithering at all. That was before my first public release - about 1988/89. Right from the start the reactions were controversial but IMHO it was a good decision.
User Comment
Submitted by Jak T Rip on 29 November 2008
No way to hide your roots :)
This absolutely has the spirit of a game.
I also like the look the boy throws at his father.
Nice and looks alive!
User Comment
Submitted by Motion on 27 November 2008
@Jammer: Read this Portrait for more info. I think Veto has always been unique. There's a great deal of warmth, both visually and emotionally in this piece. Excellent work!
User Comment
Submitted by Jammer on 27 November 2008
lack of dithering really disturbs me and gives me a felling of watching a convert. similar impression when i saw your portrait for the first time.
User Comment
Submitted by v3to on 25 November 2008
Thanks for all comments. I am really pleased and also surprised. In fact the picture was not intended to be some kind of game-intro-picture. Cannot hide my roots I suppose...
User Comment
Submitted by Leon on 4 November 2008
good pix veto! like the green and blue combination!
User Comment
Submitted by oys on 31 October 2008
jesus... it's multicolour! even if i dont like the motive so much either, this still kicks serious asses.
User Comment
Submitted by Archmage on 28 October 2008
Not my favourite type of motive, but this is still very good use of the multicolour mode.
User Comment
Submitted by enthusi on 28 October 2008
in fact it looked fli or even ifli to me at the compo (yet voted it higher than 8th :o)

format was (sadly) unknown at compo
User Comment
Submitted by Style on 28 October 2008
given the format, this is awesome - shouldve placed much higher!
User Comment
Submitted by Medicus on 27 October 2008
Looks to me like an intro-picture to a full-price game many years back... and this is meant in the most positive way possible.
User Comment
Submitted by DeeKay on 27 October 2008
Me likey. Oldskoolish fantasy theme, but really great coloring and awesome details nonetheless!
User Comment
Submitted by RaveGuru on 26 October 2008
Very nice oldskool piccy. Looks like it was made for a sequel back in the 80's. (If the game hade this kind of graphics I'm sure I'd played it thru) =D
User Comment
Submitted by Lubber on 26 October 2008
Very nice to see such a good multicolor picture these days.
User Comment
Submitted by Scout on 26 October 2008
Corrected releasedate; releasedate = date when gfx-competition was held.
User Comment
Submitted by d0c on 26 October 2008
where is the game?.... :)
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
Summaries
User Comments (26)
Production Notes (1)
Fun Stuff
Goofs
Hidden Parts
Trivia
Forum
Discuss this release
Sponsored links
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2017
Page generated in: 0.382 sec.