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New Limits   [1988]

New Limits Released by :
The Supply Team [web]

Release Date :
8 July 1988

Type :
C64 One-File Demo

Released At :
Jewels/Danish Gold/Dominators/Upfront party 1988

User rating:*********_  8.8/10 (17 votes)   See votestatistics
*********_  9/10 (8 votes) - Public votes only.

Credits :
Code .... Kaze of The Supply Team, The System 2010, Wizax
Music .... Kaze of The Supply Team, The System 2010, Wizax
  Laxity of 2000 A.D.
Graphics .... Kaze of The Supply Team, The System 2010, Wizax
Text .... Kaze of The Supply Team, The System 2010, Wizax


SIDs used in this release :
New Limits(/MUSICIANS/L/Laxity/New_Limits.sid - c64.org)
New Limits (title)(/MUSICIANS/K/Kaze/New_Limits_title.sid - c64.org)

Download :
http://csdb.dk/getinternalfile.php/3808/New Limits.t64 (downloads: 1240)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Sixx/G★P on 19 December 2013
Seems like i always come back to this demo this time of year.. Replaced the rather dull screenshot.
User Comment
Submitted by Sixx/G★P on 12 January 2012
Watching it again, Kaze music is awesome aswell. This is on my top 5 list of all time, made such a huge impact back in the days. \O/
User Comment
Submitted by Flex on 12 January 2012
This demo caused a huge WOW! effect back in the days. Kaze showed us some true talent in coding & making music.
User Comment
Submitted by SIDwave on 5 November 2007
Powerslave: very nice demo! the disk says 1989.
User Comment
Submitted by Powerslave on 5 November 2007
Also look at my old demo from 1988 or maybe 1989) were I have combined 7 sprites high "ESCOS" scroller eith SID tune and samples. No sprite stretching there either.
Utopia
You find this in the last part.
There are a lot of demos with similar effects...
User Comment
Submitted by radiantx on 5 November 2007
Fullscreen + digis is cool. Especially in 1988.
User Comment
Submitted by SIDwave on 21 October 2007
The is no sprite strecthing in either NO or NEW Limits. Kaze painted the chars.
User Comment
Submitted by Laxity on 19 October 2007
@tlr: I'm really rusty in 64 VIC code, but I think I see your point. Not I even sure how sprite stretching is done, to be honest :)
User Comment
Submitted by Sixx/G★P on 19 October 2007
I remember i could watch this sucker for hours back in the days. Uber nice colors and one of Laxity's best tunes.
User Comment
Submitted by tlr on 19 October 2007
That would have been sensational, but no it doesn't. Check the No Limits part at $c000.
User Comment
Submitted by Laxity on 19 October 2007
Hmm.. Doesn't No Limits use the sprite stretching technique for the full screen sideborder thing?
User Comment
Submitted by tlr on 19 October 2007
@HCL: I agree, demos were primarily effect oriented back then. This was thought quite cool and actually quite designed.
Sprite stretching hadn't been found out yet.

This is a follow up to No Limits.
User Comment
Submitted by HCL on 19 October 2007
@Devia: This may look like an intro screen, but in 1988 things were a bit different. *Mega Demo* was an unknown word. The effect was (and still is) cool, and there was no time to waste on design and stuff.
User Comment
Submitted by Devia on 19 October 2007
Why oh why did kaze waste his best SID on a bloody intro screen.. oh well.. I guess everything seemed inferior to Laxity back in those days ;-)
User Comment
Submitted by Yazoo on 18 October 2007
done in '88? this is really awesome!
User Comment
Submitted by phil on 19 October 2006
Prize of the month for the most pretentious scrolltext goes this time to KAZE of TST in his rather good demo called "NEW LIMITS", the coding and music are of a very high level but the scrolltext seems to be written by an even bigger egomaniac than myself...
WRITTEN MY MAD ALL/CFR in ILLEGAL#30, July 1988
User Comment
Submitted by Mr.Z on 11 June 2004
great, and this was made in 1988, i'm really suprised !
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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