Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Knight Lore Demo 1.1   [2011]

Knight Lore Demo 1.1 Released by :
Kuklux

Release Date :
27 September 2011

Type :
C64 Game Preview

User rating:awaiting 8 votes (7 left)   See votestatistics

Credits :
Code .... Kuklux of Charta 64
Music .... Kuklux of Charta 64
Graphics .... Kuklux of Charta 64


SIDs used in this release :
Knight Lore Demo (game)(/MUSICIANS/K/Kuklux/Knight_Lore_Demo_game.sid)
Knight Lore Demo (intro)(/MUSICIANS/K/Kuklux/Knight_Lore_Demo_intro.sid)
Knight Lore Demo (menu)(/MUSICIANS/K/Kuklux/Knight_Lore_Demo_menu.sid)
Knight Lore Demo (part 1)(/MUSICIANS/K/Kuklux/Knight_Lore_Demo_part_1.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by kuklux on 26 January 2015
Dude, I'm satisfied with this version. I play it on original hardware and on the PC too and the colors do not make me any trouble on the eyes. Because it seems to me to be boring, though a lot of fonts is dimensionally similar, Font in the game at a height of 8 pixels, so the legibility characters below each color-painted differently - style chess board. Who does not like this version, so let's not play this, or whether play another version ... I did it by myself and I like most of the versions that may be running on 8-bit computers ...
User Comment
Submitted by Jammer on 17 January 2015
Dude, I assure you that nobody here is illiterate. These fonts really suck especially combined with totally unjustified and weird shaking/color/glitchy effects (WTF? doing drugs or sth? ;)) I don't get all those glitches at all - they add nothing to the visuals and just strain the eyes immediately and annoy people. If I were you I would listen to some suggestions rather than play smartass and butthurt ;) The game part on the other hand is really nice port and I'm waiting for more ;)
User Comment
Submitted by kuklux on 17 January 2015
Nowadays, for many people it is difficult to read fonts, which in the past formed the border between the Literacy and analfabetysm (illiterate or plus and chilli dispossessed).
User Comment
Submitted by AüMTRöN on 7 October 2011
The font in the game is quite possibly the most illegible font ever concieved. Braille or morse code in pixels would have been preferable.
User Comment
Submitted by chatGPZ on 7 October 2011
mmmh, besides that this one shows a lot of color flickering and an almost unreadable charset was installed in the game... whats different to the first preview?
User Comment
Submitted by Romppainen on 6 October 2011
Screenshot used in here is the most annoying thing ever.
User Comment
Submitted by Moloch on 6 October 2011
Try to use zip or rar for compression, ace archive replaced/deleted.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (7)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.085 sec.