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Crazy Sample II Version 2 [1987] |
AKA :
Crazy Sample IIA
User rating: | awaiting 8 votes (8 left) |
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User Comment Submitted by HBH.ZTH on 30 September 2015
This is a magical demo which rocked my world when it came out early '87. The intro is coded by RED, which also did the music (In a hacked Hubbard routine). It features nice logos and funky artwork moving very fast and smooth in WHITE's $D016 vertical "FLD" routine - it moves the graphics in really smooth 'n fast sinuses in gravity pulls from left to right. And a text changer routine in bottom of the screen.
The next and main part is really something - it features large animated bitmap (koalapainter) graphics (as we called them back then, for you tech freaks it's enabling the 6th bit of $D011) of a dancing MAX HEADROOM (a digitally animated TV-star) with a RED composed track - I remember thinking it was very pro and different demo from the others at the time - this was creative and also good coding. Der Hansie have made the special textscroller in the bottom of the screen, it's composed of standard charset, real easy and standard, but the text changes colors (scroll both screen and color memory), and he controlls the scroller with all kinds of different speedmodes, including a "bugged" one. I loved this kinda scroller, there had never been one like this before. Coko + RED was responsible for the animated graphics with the dance routine. One of my favourite demos this one, as with most Judges demos, this was very early in their career. Respect!
The demo scores major points for orginality and style. It was (and still is) a raw demo by the standards of those times. Even the scrolltext is good, funny and classy. When looking in the coding it is very compact and nicely done, real assembler-art; Self modifying code, using BNE routines in stead of JMP/JSRs (saves some cycles pr. frame), etc. |
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