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Spike C64 Dislike [16kb cartridge] [2012] |
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Released by : FX
Release Date :
25 June 2012
Type : C64 Game
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Released At :
RGCD C64 16KB Cartridge Game Development Competition 2012
Achievements :
C64 Game Competition at RGCD C64 16KB Cartridge Game Development Competition 2012 : #10
Credits :
Code | .... | FX |
Music | .... | FX |
Graphics | .... | FX |
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Lobogris on 6 July 2012
Nice little game! I see you presented it at the cart compo ;) Good Luck! | User Comment Submitted by The Hobbit on 28 June 2012
I played it for like 5 minutes and actually like the game. | User Comment Submitted by bepp on 27 June 2012
What Adam said... NOT =)
Nice little game. Didn't play the iOS version. Nice hires gfx. Gameplay gave me a bit of Wizball feel! But argh the song restarts every time. Grrr.... ;-) | User Comment Submitted by bugjam on 27 June 2012
Quite nice casual game. Would be cool if the game website would also feature (besides win, linux and mac) a Commodore-button for direct download of this version. :-) | User Comment Submitted by DeeKay on 27 June 2012
Why do you have a dislike for c64? :-( Or why didn't you call it "Spike Dislike c64"? | User Comment Submitted by Yogibear on 26 June 2012 User Comment Submitted by Richard on 26 June 2012
A very good attempt at your first ever game. Love the hi-res game graphics and the music's quite good as well. Let's hope this will not be your last C64 game :) | User Comment Submitted by Heavy Stylus on 26 June 2012
Good effort for a debut on the C64. You could easily adapt this for an entry in the RGCD 16KB Cartridge Game Dev Compo, ya know :) | User Comment Submitted by dink on 26 June 2012
nice little game! thanks!! :) | User Comment Submitted by Sixx on 26 June 2012 User Comment Submitted by Rex on 26 June 2012
Great work!
It's great to see that people still release new content on the old C64. I like the stylish look and the simple but addicting flow of the game.
Its very cool that ports are now made from mobile platforms to the old breadbox. The two formats have a lot in common, especially the limited screen size and the preference for casual games.
A suggestion: It would be nice to play without a joystick. For instance by pressing the space key.
Adam: Why so negative? Everyone who helps keep the C64 alive is a friend! | User Comment Submitted by Didi on 26 June 2012
Aside the boring gameplay this looks nice for a first try. | User Comment Submitted by hedning on 26 June 2012 User Comment Submitted by Romppainen on 26 June 2012
You certainly didn't took too long to cook that one together, I'm eagerly waiting to see how your another project will begin to build up :) | User Comment Submitted by Moloch on 26 June 2012
Nice job for your first C64 production! |
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