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Blitz/Austro Decompiler V3.1 [2012] |
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Pokefinder.org
User Comment Submitted by cryptoboy on 15 May 2016
Thanks! Works for me, where Blitz Decompiler v2.0 tends to fail with "string too long" errors. | User Comment Submitted by iAN CooG on 23 July 2015
it's a batch to attach my Hokuto kanji intro to the exomized prg =) | User Comment Submitted by Six on 23 July 2015
I'm curious about one of the tools you use in your build chain on this one. (hfexo) Googling about suggests that it's something custom you've built. For curiosity's sake, what's that one do? | User Comment Submitted by iAN CooG on 8 November 2012
You can use this to decompile Blitz and/or Austro compilers (in the screenshot I was actually doing that) then detokenize with petcat or bastext, and recode them from the basic source. But no, I'm not going to do it and I don't have any dox about the pcode format. All I know it's written in the dox at the end of the source. | User Comment Submitted by Tao on 7 November 2012
You don't happen to feel like writing a Blitz!-compiler in C for crosscompiling? :) (or at least have a spec for the file format so I can do it). | User Comment Submitted by Yogibear on 5 November 2012 User Comment Submitted by iAN CooG on 4 November 2012
I kept this enhanced version of The Blitz!/Austro-Speed Decompiler as internal only, but I was asked to release it publicly, so here it is.
Last mod date was 3 july 2008, but it's officially released only now. |
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