Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Cyberpunk Music-Collection   [2013]

Cyberpunk Music-Collection Released by :
CODE7 [web]

Release Date :
3 August 2013

Type :
C64 Music Collection

User rating:******____  6/10 (13 votes)   See votestatistics

Credits :
Code .... Chico of Civitas
  Dr.J of Delysid
  Ray of Unreal
  Toxic of CODE7, International Cracking Company
Music .... G-Fellow of CODE7
Graphics .... G-Fellow of CODE7
Design .... G-Fellow of CODE7
  Toxic of CODE7, International Cracking Company
Idea .... G-Fellow of CODE7
Linking .... G-Fellow of CODE7
Concept .... G-Fellow of CODE7
Help .... BYB of Hokuto Force


SIDs used in this release :
Adamantium(/MUSICIANS/G/G-Fellow/Adamantium.sid)
Code 7(/MUSICIANS/G/G-Fellow/Code_7.sid)
Cooler Can't Be (v2)(/MUSICIANS/G/G-Fellow/Cooler_Cant_Be_v2.sid)
Crackstar v2(/MUSICIANS/G/G-Fellow/Crackstar_v2.sid)
Cyberpunk (note)(/MUSICIANS/G/G-Fellow/Cyberpunk_note.sid)
Electric City(/MUSICIANS/G/G-Fellow/Electric_City.sid)
Independent God(/MUSICIANS/G/G-Fellow/Independent_God.sid)
Late Night Crack v2(/MUSICIANS/G/G-Fellow/Late_Night_Crack_v2.sid)
Thinking(/MUSICIANS/G/G-Fellow/Thinking.sid)
Titan Project(/MUSICIANS/G/G-Fellow/Titan_Project.sid)
Two Face(/MUSICIANS/G/G-Fellow/Two_Face.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by spider-j on 15 August 2013
Welcome CODE7!!! Nice to have a collection of G-Fellows "better" tunes. +1 point for the piccy :-)
User Comment
Submitted by G-Fellow on 7 August 2013
@Scarzix You always welcome to contribute with SID-music to our next releases.
I let you know when we work on a new project...

Maybe there will be someday a 'Cyberpunk II Music-Collection'.
User Comment
Submitted by Scarzix on 7 August 2013
interesting concept. Maybe I can contribute with a SID for the next release? (if more to come, that is?)

will have to listen through them. Looking forward to hear some "Tron/Neuromancer/Bladerunner" things :-)
User Comment
Submitted by Jak T Rip on 7 August 2013
New G-Fellow Music collection! I gotta listen to that soon!
User Comment
Submitted by TheRyk on 6 August 2013
C'mon, don't split hairs.

I just gave an example for a game score with some single tracks which sound similar to a certain degree, esp in LN2 there are also a couple of tunes (esp 8 ff) which are similiar, but that's a good thing if they all are made for/belong to the same game.

I didn't want to compare this collection with one of the old masterpieces or compare G-Fellow with Matt Gray, I think everyone knows that they are worlds apart and G-Fellow would be the first to freely admit that :)
User Comment
Submitted by iAN CooG on 6 August 2013
don't be blasphemous, please.
User Comment
Submitted by TheRyk on 6 August 2013
good point uka, I knew the face reminded me of sb :)

@similar tunes: that's why I think the set might suit a game score where certain common features of tunes is often desirable (for example you find also some similar tracks/features if you check Last Ninja soundtrack etc)
User Comment
Submitted by uka on 5 August 2013
Hey, this is really nice CP set but... unfortunately some songs are too similar.
Anyway I like it (+1 for mood).
Btw This lady looks like a SHODAN sister ;)
User Comment
Submitted by G-Fellow on 5 August 2013
Intro coded by Dr.J/Delysid

Chico/Civitas coded the noter infront of the main part, because we did use the Micro Writer 2 from Chico/Civitas for this, Toxic coded a space routine to the Micro Writer 2 to depack the main part.

All coding of the main part of the Music-Collection was done by Toxic/Code7/ICC

Ray/Unreal coded the Noter, because we used the Timenoter 3.0+ from Ray/Unreal

Only 1 coder for the main part.
User Comment
Submitted by chatGPZ on 5 August 2013
you need 4 coders for this and the highlight is a random generator?

computer says no.
User Comment
Submitted by Dr.Science on 4 August 2013
Nice Music Collection. The selector is very clean. Welcome Code7!
User Comment
Submitted by Dr.j on 4 August 2013
for who it may concern , just to make a little cerdit order, yep i made only the dull intro :-)
its true it was in a hurry but nevertheless (like TheRyk said) sometimes less is more and i totally agree with that :-) anyway great production from Code7
User Comment
Submitted by TheRyk on 4 August 2013
The confusion about code credits seems to be the main reason for the note file, if you read it, you will probably get it (mostly) :)

And yeah, BYB, the intro is a little dull and obviously made in a hurry. Sometimes less is more, the collection wouldn't have been less enjoyable without an intro.
User Comment
Submitted by RaveGuru on 4 August 2013
There's some cool and original stuff in there. Keep it up!
User Comment
Submitted by BYB on 4 August 2013
The introducing note is designed very well; using this hard to read but great font. Welcome code 7 :)
User Comment
Submitted by Xenox on 3 August 2013
Nice little release, i'm a bit confused about the groups and coders who worked on this collection... :D
User Comment
Submitted by G-Fellow on 3 August 2013
Thank you Dr.j for your nice words and thank you for the friendly wish from Delysid, ofcourse you get the credits for your work, everyone knows
you can do much more on the C64 but this was a request to you in a hurry and you did deliver very fast.

To our NTSC friends, someday soon will be a NTSC version release of the Cyberpunk-Music Collection.
User Comment
Submitted by Dr.j on 3 August 2013
I most enjoyed from this absolutely beautifull
Cyberfunk Music collection. G-Fellow i already know your music sounds but hey man you did very good job here. i love the music
i send from me and behalf of Delysid group: good luck Code7 ! we already your friends and wish you great c64 releases in the future.
thanks for the credit :-)
User Comment
Submitted by iAN CooG on 3 August 2013
ok i had completely skipped the intro, added now
User Comment
Submitted by G-Fellow on 3 August 2013
Thank you TheRyk for the nice words, this make us happy. :D I would play def. a cyberpunk scenario game on the C64, maybe your game is something like Shadowrun (SNES) !?
You got it TheRyk, the special code I mentioned in the scrolltext is the randomized starting tune in the main part. About the note, I thought about it to include it to the main file,
but than I thought that Toxic has coded enough and he is working on something other, too. So, I did not ask about it, it has also a good side to have a note separately.

About the graphic, it is converted with Project One, I wrote this in the Cyberpunk Note file. But it was still hours of work to make the Face look like this and I painted new stuff to it, too.

---

There are 4 new tunes, the Intro Tune(called Titan Project), the CP-Note Tune and 'Crackstar v2' and 'LNC v2'. Ahh, ;-) iAN CooG can you not sometimes overlook something. :D
But, yes your right at 'Independent God' tune I did cut the begin, I disliked it now and the tune 'Independent God' from 2006 is still made 1991, I mentioned it years ago..but not important...
User Comment
Submitted by iAN CooG on 3 August 2013
3 new ones, Code_7 slower speed will be selectable as subtune 2, no need for a 2nd file when it differs only in the tempo byte.
Btw also Independent God seems a different version (tagged 91) in this collection, not the same as in the 2006 release
User Comment
Submitted by TheRyk on 3 August 2013
\0/ what a great album and what a surprise!

i can indeed imagine this selection as a soundtrack for a cyberbunk scenario game, maybe the for ages unfinished one on my hard drive

what i like in particular about the interface are details such as the fader but also the randomized starting tune in main part. single filing whenever possible is also sth i approve - though I must state there seems to be enough RAM to even include the note in the main file ;). and hey, the gfx also kick some ass, somehow "JOEish" style, which ain't a bad thing if the theme is Cyberpunk, though I generally also prefer multi-color, the style of the face makes me think you should consider doing sth the like in HiRes

Thx 4 dedication, the whole thing is really absolutely my cup of coffee, 9 for the moment, future upvoting not impossible!

PS: does not really sound bad on 6581 either

PPS: and yes, I still think, this kind of music seems to be the style you're best at, so stick to it!
User Comment
Submitted by G-Fellow on 3 August 2013
Recommended SID 8580 R5

4 new tunes on this disk...
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (23)
· Production Notes (2)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.094 sec.