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Happy Flappy &H   [2014]

Happy Flappy &H Released by :
Genesis Project [web]

Release Date :
2 March 2014

Type :
C64 Crack

Videosystem: PAL only
Proper release: OK

User rating:********__  8.3/10 (11 votes)   See votestatistics

Credits :
Original Supply .... Sixx of Genesis Project, Up Rough
Linking .... Zyron of Genesis Project, Nostalgia, Oxsid Planetary


Intro used in this crack:
DownloadGenesis Project "Flying G*P Intro" by Genesis Project

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Roysterini on 3 March 2014
Okay, er.. I think I may have finally fixed my profile.

I'm such a dick.

As for the flickery sprites... yeah, it's a shame. I did try to fix it, but alas, I only improved it.

It's the one bug that er.... bugs me :)

Glad some of you like it.
User Comment
Submitted by Oswald on 3 March 2014
great idea to use sprites for the parallax, shame about the little flicker bugs.
User Comment
Submitted by Puma on 3 March 2014
Nice
User Comment
Submitted by iAN CooG on 3 March 2014
already told him to fix his user profile, and only him has to fix it, it's in his private user data =)
User Comment
Submitted by Sixx on 3 March 2014
This being Roy's first code on the commie for 22 years i belive some flicker is nothing to complain about, it dosn't effect gameplay (which i find damn good. Going for 100 today!) at all.

Some link Roy to his real profile, please.

Toy
User Comment
Submitted by Doc Strange on 3 March 2014
Now I can finally flap. Nice one ;)
User Comment
Submitted by Rough on 3 March 2014
@Roy: You connected your account with the wrong Toy profile. Welcome back btw.
User Comment
Submitted by TheRyk on 3 March 2014
made my night :) 15...

No bugs noticed yet, proper release of a game with good chirpy music, parallax, top/bottom border, cute HiRes overlay sprite(s). The SOS game was also nice, though and the whole situation somehow reminds me of the two Canabalts situation back then... two coders/teams work on the same stuff, what a waste, one could have done another project ;)
User Comment
Submitted by Scarzix on 3 March 2014
Hmmm, got 13 but it didn't save. Thought it would automatically?
User Comment
Submitted by Scarzix on 3 March 2014
Aha! So here is the expected G*P release! :-) But where is the trainer??? :-)
User Comment
Submitted by Roysterini on 3 March 2014
hehe no chance. Sorry. Play on an emu.
User Comment
Submitted by grennouille on 2 March 2014
This one is not NTSC friendly :-(
User Comment
Submitted by Roysterini on 2 March 2014
Some of the bugs could be fixed, but I'm still learning how to code again after 22 years. I'm not sure how best to resolve a couple of things.
I hope it's fun, nevertheless.
User Comment
Submitted by hedning on 2 March 2014
This is the final state of the game, nonetheless. Still very enjoyable, even with the remaining small bugs. Have fun! I'm looking forward to more stuff from the coder. :)
User Comment
Submitted by Didi on 2 March 2014
Nice fitting tune.
Game itself appears a bit buggy and unfinished.
User Comment
Submitted by hedning on 2 March 2014
While testing this my conclusion was that the response and overall experience of the game is 200% better on real hw. Just my 5 korvören.
User Comment
Submitted by Yogibear on 2 March 2014
Yeah with tune it's nicer!
User Comment
Submitted by e5frog on 2 March 2014
Looks great! Nice one!
User Comment
Submitted by iAN CooG on 2 March 2014
way cuter, Hermit tunes fits =)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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