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Sierpimini [128 bytes]   [2016]

Sierpimini [128 bytes] Released by :
Skate

Release Date :
21 March 2016

Type :
C64 256b Intro

Released At :
Spontaneous Sierpinski Triangle Funcompo

User rating:awaiting 8 votes (1 left)   See votestatistics

Credits :
Code .... Skate of Plush

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Skate on 21 March 2016
96b would be too easy. 64b? anyone? :)
User Comment
Submitted by lft on 21 March 2016
The game is on, eh? Hmm...
User Comment
Submitted by Skate on 21 March 2016
oops, i mean zooming in not out...
User Comment
Submitted by Skate on 21 March 2016
@Volcano: You are right. 128b version has some accuracy problems (obviously because of size optimizations). I aimed to have the same colors and same look with your entry. Being upside down and zooming out a little bit, you can easily have an accurate and smaller versions like below.

Sierpimini 113b alt version

This one has no accuracy problems and 15 bytes smaller. With a little more work, under 100 bytes seems quite possible.

Your version looks better than mine, especially at the appearance effect. But my aim was to render a very similar pattern in 128 bytes or under. That needs some sacrifices.
User Comment
Submitted by Volcano on 21 March 2016
An interesting alternative, but not very accurate. At least for me.
User Comment
Submitted by Skate on 21 March 2016
@Pantaloon: i already had a smaller version which doesn't use 8 bytes table for the plotter. it was smaller but also slower. i decided to release faster version instead since my aim was only 128b. so, if the game is really on, keep that in mind. ;)
User Comment
Submitted by Pantaloon on 21 March 2016
the game is on! :)
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