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User Comment Submitted by SLC on 2 June 2022
The game is supported and uses standard Turbo Tape encoding. However, all images I've seen so far are in pretty poor condition and have a lot of stray pulses that falls outside the valid range in at least TapEx (pretty sure it fails in tapclean for the exact same reason). If you disable all loaders except Turbo Tape in TapEx you will at least get a clean verify of all files except the ROM format files. | User Comment Submitted by Giulio/Wolf on 2 June 2022
Just to let you know, both this version of TAPEX and old TAPCLEAN failed in dumping properly the tape of FALLEN ANGEL, which is available in the GAMEBASE64 FTP archive and probably somewhere else.
FWIW, that tape uses a custom TURPO TAPE loader (looks like ABC TURBO TAPE) that I had to crack manually to make my release. TAPEX produces a ton of checksum errors and doesn't recognize a lot of files. | User Comment Submitted by SLC on 3 January 2022
Never hesitate if you find something that seems odd. Ask one time too many rather than one time too few. :) This rather nasty bug was caught relatively fast, luckily. | User Comment Submitted by Xiny6581 on 2 January 2022
Very nice. I actually struggled on this bug quite a few times. But never realized it was a bug. Just tried some "old cases" and with this update it works great. Much appreciated! | User Comment Submitted by SLC on 2 January 2022
A critical bugfix for V1.7. The cleaner for the Anirog-format will corrupt the .tap, sorry about that. |
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