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AKA :
Warp8 wannabe xD
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Jammer on 21 July 2022
@vincenzo: I definitely need more than 199 bytes to achieve that ;) | User Comment Submitted by katon on 15 June 2022 User Comment Submitted by Joe on 15 June 2022 User Comment Submitted by Jammer on 15 June 2022
@vincenzo: If Hermit's routine never exceeds that 1 rasterline, it should be able to play 8KHz samples as well :) I bet 64x brickwall is only imposed by Hermit. | User Comment Submitted by vincenzo on 15 June 2022
Cool experimental stuff but you have to try harder to kick Warp8 off of his territory :D
There's still a lot of potential in multi-multi-multi-speed sound generation with the SID. I'm looking forward to it.
Also, Hermit's 1-raster tracker can go up to 64x speed, I'm wondering what's possible and what's the limit of it. | User Comment Submitted by Jammer on 15 June 2022
@iAN CooG: hope is the mother of fools as they say ;) Procedural or semiprocedural music is lovely field I'd definitely want to explore further on C64 :D | User Comment Submitted by iAN CooG on 15 June 2022
Just some procedurally generated noises. Hopefully an isolated experiment with no followups.
Jammer is on my top 10 C64 musicians list but not even him can sell me this as music. | User Comment Submitted by theK on 15 June 2022
Not sure if category should be music, I'm def. calling an exorcist! ;-) | User Comment Submitted by Flex on 15 June 2022
Jammer you finally managed to record the sound of C64's soul. :-) | User Comment Submitted by The Sarge on 14 June 2022
I played this in VICE WARP mode. 720x confirmed! | User Comment Submitted by Jammer on 14 June 2022
Well, I actually know one already :D | User Comment Submitted by w4rp8 on 14 June 2022
To boldly go where no man has gone before! :-) |
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