| |
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by TheRyk on 25 October 2024
Adding new executables to existing entries is considered making a mess of the database.
New version = new release, new entry, please!
Thanks
Your friendly CSDb cleaning lady | User Comment Submitted by jamespurcell on 25 October 2024
it is not a flickerplexor, it is a true multiplexor capable of up to 32 sprites.
these can be freely placed with obvious horizontal restrictions. however the sprites can be solid or they can toggle between an even & odd frame to create further colours. | User Comment Submitted by Fungus on 25 October 2024
Why not use a real multiplexer? Flickerplexer not worth. | User Comment Submitted by Bacchus on 25 October 2024
25 Hz means update every second screen. That's really not what anyone fancies in an action game.
Also; 200+ blocks for 2 KB of data is a bit of a waste. | User Comment Submitted by Count Zero on 24 October 2024
is it worth it? a non-moving screen with flickering sprites? IMHO - PLS delete or provide a more stunning loading experience. SORRY - a discussion on "is it worth it?" ofc belong to the forums, so I conclude with my opionin for a comment:
No. | User Comment Submitted by TheRyk on 24 October 2024
Multiplexing ain't the problem,
but the question "is it worth it" aka "Do I want to play Wonderboy with flickering-as-hell sprites" is hopefully meant rhetorically... | User Comment Submitted by Didi on 24 October 2024
I am no fan of flickering multiplexer stuff, sorry. | User Comment Submitted by iAN CooG on 24 October 2024
exomizer, ever heard of it? Added 2.5kb crunched prg =) | User Comment Submitted by jamespurcell on 24 October 2024
Sorry, you will need to enable Vice emulators inject to ram to run this. |
|
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs · Hidden Parts · Trivia
|
|
| Forum | |
|
| Support CSDb | |
|
| |
|