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Website :
http://almighty.c64.org/d64editor.html
User rating: | awaiting 8 votes (8 left) |
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User Comment Submitted by Richard on 18 February 2006
Ah good. The interleave problem's now fixed :) | User Comment Submitted by iAN CooG on 17 February 2006
Yeah, all the import routines are woking correctly now. Richard is referring to the bad interleave issue of the older versions.
Well done Forrest. | User Comment Submitted by almightyc64 on 17 February 2006
Hi Richard, I'm not sure I understand what you're referring to? If you could elaborate a little more on the problem that would be great, and possibly send me a D64 file illustrating the issue? If you're referring to the File import routines found in previous versions of the program, they have been mostly re-written in this version. Thanks
| User Comment Submitted by Richard on 17 February 2006
There is still a problem with the D64 editor, after importing a raw .prg image into a .D64, when loading on emulator or real C64, the loading time is longer. Seems to be the case that the program keeps going back a track/sector taking it a few times longer for a prg to load.
This is still a very useful tool though. ;) | User Comment Submitted by almightyc64 on 17 February 2006
Yeah, it has been awhile since I worked on it. I wasn't getting any feedback on the program from anyone so I assumed everything was 100% functional and it already had most of the features that I wanted to use myself. This new version mostly fixes bugs in the old versions. If there are still bugs that need to be fixed please let me know! | User Comment Submitted by Broti on 17 February 2006
Nice to see that there's a new version out there.... |
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