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AKA :
A Piece of Shit
Released At :
fuCk-Ya #1 (1998)
Achievements :
C64 Demo Competition at fuCk-Ya #1 (1998) : #1
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Axis on 3 July 2007
i like the trace effect , too.. very nice. music and gfx is good to, only the font from the scroller i don't like...
but all in all a very good production! | User Comment Submitted by Oswald on 3 July 2007
zeldin, I have some 100-200 disks around at home, maybe that dragon is on one of them :P the demo died as I lost interest in it, partly because I couldnt get bigfoot support me with vector data. there was no winuae back in the time, also video digitising wasnt something you have in every pc, so it was a major obstacle. also I was not satisfied with the way I came up with to emulate the interferences... | User Comment Submitted by Zeldin on 3 July 2007
btw. Oswald... what happened to the "State of the Art" demo? I remember I made some graphics for it, though I can't find them anymore on my old disks... | User Comment Submitted by jailbird on 3 July 2007
Not bad at all, though. That trace effect is quite handsome :) | User Comment Submitted by Oswald on 3 July 2007
uhh ohh.. this was thrown together in 1-2 days just to have something for the compo (fuckyaniqa nr ?). you can see here one of my very first (highly inaccurate) filled vector routines showing something quite unique: filled vector in unlimited bobs flavour. nice to see this thing surfacing tho. |
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