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Credits :
Code | .... | Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Music | .... | Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Graphics | .... | Dflame of Crypt, The Stock |
| | Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Linking | .... | Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by TWR on 21 February 2008
Spending a friday night with me... could be heaven, could be hell... | User Comment Submitted by Conrad on 19 February 2008
If you don't like it, don't flamin' run it! Keep your insults to yourselves. Ta! | User Comment Submitted by hollowman on 17 February 2008
So Richard who has often been accused of never making any progress with his game development has now even regressed into making one of those crappy 'two player party games' that silverfox used to do.. yuck.
But atleast its fascinating to know that there are people who are willing to spend their friday evening with twr playing this game. | User Comment Submitted by AüMTRöN on 17 February 2008
This is totally retarded. Well, I say totally; the title pic is kinda nice, but the rest really is totally retarded. Draw a new charset at least FFS!
2008. Breathe the pollution. | User Comment Submitted by TWR on 15 February 2008
@Skate: Ignoring critics? I wrote "IGNORE THE LOOSERS". Think before you act... | User Comment Submitted by Troublemaker/Crypt on 15 February 2008
The version on the TND web site is the 100% version !
Also includes binaries and source !!
| User Comment Submitted by SECRET MAN on 15 February 2008
The best two player game which i ever played was Hattrick-The ice Hockey game.
I voted a 8 ! Not for the game,but for the work.
Keep it up,Richard :-)
| User Comment Submitted by tomz on 15 February 2008
Good stuff RICHARD keep them coming mate!:) | User Comment Submitted by DjS on 15 February 2008
Cool! Keep up the good work :) | User Comment Submitted by Skate on 15 February 2008
@TWR: Yeah, you're right. Ignoring critics is the best way to improve yourself. | User Comment Submitted by TWR on 14 February 2008
Superb work, Richard. I really enjoyed the smooth intro and the gameplay will be tested with a couple of friends tonite! Great! Keep up the good work and ignore all the loooooosers!!! | User Comment Submitted by chatGPZ on 13 February 2008 User Comment Submitted by Jammer on 13 February 2008
nice title redrawn from alcatraz' 'odyssey' :D | User Comment Submitted by LordNikon on 13 February 2008
nice menu, intro, music ... but the game itself sucks | User Comment Submitted by null on 13 February 2008
Chico: you'll get used to that fact... | User Comment Submitted by Chico on 13 February 2008
great intro, also the menu looks very nice, awesome music, really!!! but the proper game??? :( hmmm.... | User Comment Submitted by Higgie on 12 February 2008
looks nice. thx for greeting me! :) sadly i have no human opponent here at my place atm. | User Comment Submitted by SECRET MAN on 12 February 2008
assiduous:Perhaps it was made for your fingers ? | User Comment Submitted by assiduous on 12 February 2008
lol... why does pressing left make the player turn right and vice versa ? pure nonsense | User Comment Submitted by Skate on 12 February 2008
I wish controls were a little bit more sensitive. Maybe fast rotation is a feature of the game but I didn't like it. Rest is nice. Title graphic, intro, game screen etc. | User Comment Submitted by Troublemaker/Crypt on 12 February 2008
Production notes: From the game author: Music in the picture display/intro is a rendition of a tune called "Aryx".
Programs that helped me produce this game: ProjectOne (D-Flame's gfx), GoatTracker V2.26 (Music composing), SpritePad64 (Drawing sprites), CharPad V1.0 (Pixelling charsets), ACME Cross Assembler (compiling the project), Action Replay M/C Monitor, D64 editor, Visiomizer (Packing every part), Starion Text Editor and Cruncher AB+ (Crossbow's version)
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