|
Release Date :
28 January 2009
Type : C64 Graphics
(Interlaced FLI)
|
Credits :
No credits found
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by jailbird on 10 March 2009
Superb. So what is this supposed to be?
| User Comment Submitted by Jak T Rip on 5 February 2009
ha, fun. I also have one or two (side-)effects lying around on some disks that I did not delete, because they are somehow spectacular - thing is I dont know how I did it... self destroying code I guess. | User Comment Submitted by Radiant on 28 January 2009
I kinda liked it for some reason. :-) | User Comment Submitted by Mace on 28 January 2009
Hmm, from what I understand, this was sent to Jazzcat by email, who added it because it has code and graphics :D
(oh noes... CSDb down the drain...) | User Comment Submitted by Ed on 28 January 2009
Hm ... weird reasoning. I have seen many converts on csdb that could fall under some similar category. And dont get me started with music and ripped code :)
Mace: thanks, but not quite ;D | User Comment Submitted by Steppe on 28 January 2009
I think this should be deleted, it's just a convert without credits... | User Comment Submitted by Mace on 28 January 2009
Is this a true release or an unfinished experimental workfile of Wrath Designs? | User Comment Submitted by Tao on 27 January 2009
Hmmm, dunno if it's just vice fucking it up (I still use vice 1.22, might be a bug that's been fixed) or if there are serious bugs in this code; looks quite ugly that the mesh layer is inconsistently tiled horizontally (and it seems to happen only on the top half of the screen?!). There's also 4 cases (I guess each time wrapping happens) of incorrect tiling vertically.
The same basic effect is used in the last part of my demo revolution (but not with an IFLI image), but without the tiling errors, and with non-expanded sprites. |
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs · Hidden Parts · Trivia
|
|
| Forum | |
|
| Support CSDb | |
|
| |
|