Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Vectortown 3   [2009]

Vectortown 3 Released by :
JSL

Release Date :
9 July 2009

Type :
C64 Graphics  (MultiColor)

User rating:*******___  7.2/10 (10 votes)   See votestatistics

Credits :
Graphics .... JSL of Covenant, Digital Sounds System, Protovision, Raiders of the Lost Empire, Tropyx

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by macx on 16 July 2009
Your style reminds me of that one of R0V whom released Pattar Med Kuk the other week. Perhaps the both of you could start working on a collection of sorts.
User Comment
Submitted by Tim on 11 July 2009
Nice part 3, part 2 still being my fav.

Granny obviously had a boob job.. GO GRANDPA GO :)
User Comment
Submitted by Hermit on 10 July 2009
In my opinion it's a unique art piece.

Let me explain a bit: When we are drawing a realistic picture (not a lot differences from taking a photo), somehow we kill a part of our imagination, the way how our brain stores feelings(!) in a subjective way. When this inner picture (colours,perspective,tone,..) is much transformed and is apart from the seen reality, it may guide us through the process of creating a feeling-driven piccy that's usually called 'masterpiece' at the end.
I have the suspicion this painting was managed to reach this, at least for me.
And I think, the Vector City theme is a great idea of doing some new stuffs, created a new world in my mind.
User Comment
Submitted by Paul Bearer on 10 July 2009
Great observations, Ninjasbane. I would even say that the dog symbolises all of us - staring at a work of art, not understanding it, while the artist has humbly portrayed himself as a little bird, at the same time elevating himself by his work of art, but also leaving his place in the heavens, so to speak, to interact with the common earthbound people. I have tears in my eyes.
User Comment
Submitted by Jon on 10 July 2009
Paul-- Yes, but you fail to mention that the path is not wide enough for vector people walking two abreast (a statement on overpopulation if I ever saw one) and that there is no trail to the bridge at all (clearly a condemnation of the consumer culture, as it illustrates a disconnect between the people and their food, if one is to assume those buildings in the background are barns and grain silos).

The canine's interaction with the statue is an interesting one indeed, and I am quite certain that a thesis-length article on the nuances of this encounter would not be thorough enough to do it justice. I'll leave that to someone more scholarly than I.

User Comment
Submitted by Paul Bearer on 9 July 2009
There is a powerful message in this picture. Nature, represented by grass and water, is beautiful and pure while man-made things like the twisted bridge and the flat buildings are unnatural and don't fit. The old couple and their domesticated animal are inbetween, they are only almost two-dimensional. Art however, symbolised by the statue, goes further in the "natural / beautiful" direction, but not quite the way natural beauty does. I'm just unsure how grandmas boobs fit in there - I believe they are fake.
User Comment
Submitted by El Topo on 9 July 2009
An interesting picture, I like the face of the lady and her vector titties, but you forgot to shade the side of them like her legs.

What is it they are out walking, a pet sloth? :)

Btw, all pictures does not need perfect perspective drawing. Humanity made fine art for thousands of years without it.
User Comment
Submitted by Joe on 9 July 2009
It seems you base your art on the golden proportion/ratio, using the Fibonacci spiral.
This is the third evident result.

Could you please describe something on the intellectual/emotional work behind the image, why the use of any superficial geometry?
Did you go to any art education or did you catch it in the wind so to speak?

Does any superficial composition technique make images better and do we have results of cheating death?
User Comment
Submitted by Frost on 9 July 2009
@JSL: Seriously. You really need to study perspective. Get a book or something on the subject. As far as I can tell the perspective in your pictures are beyond any logic.
User Comment
Submitted by TPM on 9 July 2009
@Jammer: i like the legs more *wub*
User Comment
Submitted by Cresh on 9 July 2009
It is not a bridge.
This is a giant chocolate penis.
User Comment
Submitted by Frost on 9 July 2009
What's up with that bridge?
User Comment
Submitted by Jammer on 9 July 2009
great grandma's face.
User Comment
Submitted by E$G on 9 July 2009
In pure Holland country style!
User Comment
Submitted by JSL on 9 July 2009
another vectortown... ;)
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (15)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.228 sec.