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River Racers - Final Version [2003] |
Credits :
Code | .... | Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, The New Dimension |
Music | .... | Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, The New Dimension |
Graphics | .... | LordNikon |
| | Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, The New Dimension |
Design | .... | Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, The New Dimension |
Charset | .... | Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, The New Dimension |
Bug-Fix | .... | Richard of Civitas, Commodore Scene Staff, Hokuto Force, Papposoft, People of Liberty, The New Dimension |
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Steppe on 5 May 2003
High speed racing? Hmmm....
Adjustable scrolling speeds wouldn't hurt and being able to really collide with obstacles would increase the fun. | User Comment Submitted by Unlock on 4 May 2003
To be honest, I didn't really got the point of this one. It might be funny to play it, but there's no collision detection. Err, so it's quite too easy. |
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