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Prove Me Wrong 561   [2010]

Prove Me Wrong 561 Released by :
tlr

Release Date :
11 December 2010

Type :
C64 1K Intro

User rating:awaiting 8 votes (8 left)

Credits :
Code .... tlr of VICE Team
BBS Graphics .... DeeKay of Crest

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by tlr on 22 December 2010
As no major improvement surfaced yet I'm gonna give two hints about my implementation: Stride, and Peter Elias.

I'm guessing there is still room for improvement of the data stream size.

Can you do it without making the depacker eat up the yield? ;)
User Comment
Submitted by Street Tuff on 13 December 2010
440 bytes for the datastream is already tight. and i cant come up with a way to shorten the code anymore without cheating...

anyone up for a lfsr approach?
http://en.wikipedia.org/wiki/Berlekamp-Massey_algorithm
User Comment
Submitted by tlr on 12 December 2010
@enthusi: Down to 557 with similar optimizations. To do anything major the encoding of the data stream needs to be addressed.
User Comment
Submitted by enthusi on 12 December 2010
@tlr: squeezed 3 bytes out of it. Two might be considered cheating though...
User Comment
Submitted by tlr on 12 December 2010
The data stream only has 3.52 bits per character so that won't fix it.
(4.488 bits per char if we include the depacking code)

EDIT: corrected the numbers.
User Comment
Submitted by Steppe on 12 December 2010
Just cut the two leftmost charrows, nobody will notice. ;-)
User Comment
Submitted by tlr on 12 December 2010
he he, thanks. :)

Now waiting for someone to save those remaining 49 bytes to reach the original goal. ;)
User Comment
Submitted by Sander on 12 December 2010
The Leader! Obviously :)
User Comment
Submitted by Street Tuff on 12 December 2010
in one word... AWESOME!

also ymgve did a good job on his 618 bytes version.
User Comment
Submitted by Ymgve on 11 December 2010
I hate you with the fire of a million stars! I haven't even gotten below 600 yet!
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