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Micro64 [build 714] [2013] |
AKA :
µ64 V1.00.2013.05.11 Build 714
Website :
http://micro64.de/
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by ilesj on 16 September 2018
Is the OSX version available somewhere still? | User Comment Submitted by iAN CooG on 16 March 2018 User Comment Submitted by chatGPZ on 29 September 2011
"Any indication on any additional video emulation features when the GPU mode is active?"
its only related to how the pal emulation is achived - no functional or visual difference. | User Comment Submitted by SURFiNG on 28 September 2011
in "sid work level" what's the most accurate setting? | User Comment Submitted by Hermit on 28 September 2011 User Comment Submitted by Mr. SID on 28 September 2011
There are linux executables in the .zip file... | User Comment Submitted by mankeli on 28 September 2011 User Comment Submitted by algorithm on 28 September 2011
I have tried it on the half cycle mode but it still produced the same results. Perhaps the half-cycle mode was de-activated when i attempted to activate it. Any indication on any additional video emulation features when the GPU mode is active? | User Comment Submitted by Isildur on 28 September 2011
Win Xp i7 920@2,7 GHz + 4 GB RAM = 50+ FPS
looking forward for next version :) | User Comment Submitted by freℚvibez on 28 September 2011
@algorithm: If you want to watch demos with VIC II trickery, I suggest you to verify that the halfcycle mode is enabled in the video options. This is also the default mode since build #591.
@MagerValp: An OS X build will soon be available. | User Comment Submitted by MagerValp on 28 September 2011
Very nice, and a big thumbs up for the VIC and 1541 sounds.
Since the main emu is SDL, any chance of a Mac version?
µ64-ide looks pretty sweet, going to have to play with it a bit. | User Comment Submitted by 4mat on 27 September 2011
Vicious Sid's vic screen seems to work with this. Thumbs up. | User Comment Submitted by algorithm on 27 September 2011
Crashed on my machine. (GPU Radeon HD 5450) A workaround was to install an older version of the atioglxx.dll library into the same folder as the emulator. However this resulted in only the Pal emulation operational by the CPU rather than the GPU! (Would love to see the pal emulation via GPU) I would guess that would give more authentic visuals. Does not emulate the automatic sprite expand method (which is used in NUFLI, MUFLI, UFLI, MUCSU FLI etc) | User Comment Submitted by Mr. SID on 27 September 2011
It just needs proper OpenGL drivers. I've seen many clean Win7 installations that didn't have any. | User Comment Submitted by Conrad on 27 September 2011
Quite an accurate emulator with lots of useful features and tools! (Run-time debugger! \o/) Just a shame I don't have a super computer to use it effectively. Tested it on my Windows 7 3GHz 2GB RAM PC at work... emulation performance was 5%-25%. :( Guess it requires a top-shelf GPU. | User Comment Submitted by Isildur on 27 September 2011
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