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Credits :
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Pokefinder.org
User Comment Submitted by emu on 19 July 2017
Yes, Version 1.30 is now available which includes native C128 Vic & VDC versions. | User Comment Submitted by lemming on 2 May 2017
Any chance for a C128 version like with Gunfright? :) | User Comment Submitted by Martin Piper on 10 February 2017
Excellent conversion, very authentic. :) | User Comment Submitted by emu on 24 August 2016
Hi Groepaz,
The C64 control stuff came from an old Slang project so that's the reason that code looks a bit odd!
I released the source code as I know it can be improved further and was rather hoping it would be.
So if you or anyone else has the time then please make improvements and re-release the source code and then everyone wins! | User Comment Submitted by chatGPZ on 24 August 2016
urks, the control code really needs to be deleted and rewritten... WTF | User Comment Submitted by Yogibear on 22 August 2016 User Comment Submitted by Richard on 19 August 2016
Great upgrade, nice music + background sounds from Saul. | User Comment Submitted by emu on 18 August 2016
Thanks, yes I love the new sound as well. Saul is very good. | User Comment Submitted by Rotteroy on 18 August 2016
I like the music upgrade :) | User Comment Submitted by emu on 17 August 2016
Pentagram C64 Release Version 1.20
Version 1.20 changes:
New and much improved SID music by Saul Cross.
Atmospheric background sound track by Saul (thunder, wind, animal sounds etc). If you dont like atmospheric sounds you can switch them off on the extras page. You can also mute all the music/sound for a slight in game speed increase.
Frame Sync and updated Frame Skipping taken from Atari final release version for Turbo Chameleon 64 compatibility. (Run on Turbo Chameleon 64 at 3mhz or greater to play game frame synced at 50/60hz with no slowdown!)
Much cleaner and slightly faster full update screen routine.
A number of small improvements to some of the other C64 specific routines.
Additional .CRT version included for cartridge user fans (thanks to SAMs script). |
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