Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
The Heavy Ones   [2021]

The Heavy Ones Released by :
That8BitChiptuneGuy

Release Date :
22 November 2021

Type :
C64 Music

User rating:********__  8.4/10 (9 votes)   See votestatistics

Credits :
Music .... That8BitChiptuneGuy


SIDs used in this release :
The Heavy Ones(/MUSICIANS/D/Demosic/Heavy_Ones.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by DeMOSic on 25 November 2021
Thank you very much @Joe and @et1999cc!
User Comment
Submitted by Joe on 25 November 2021
Cool beat!
User Comment
Submitted by et1999cc on 25 November 2021
so cool!!!
User Comment
Submitted by DeMOSic on 23 November 2021
@chuinho Very interesting!
@Nordischsound Thank you!
User Comment
Submitted by Nordischsound on 23 November 2021
sounds cool, your best one so far :)
User Comment
Submitted by Hate Bush on 23 November 2021
sounds more like sidtracker64 than poor ole goattracker o_O
User Comment
Submitted by TheRyk on 22 November 2021
now checked again with right speed (stupid me, as I just mentioned CIA timers hehe), on official GT no problems, trouble on spider's fork (a not yet released updated Win build) which might help optimizing

Cheers
User Comment
Submitted by DeMOSic on 22 November 2021
Fyi. Im gonna make a 1x version of this tomorrow probably.
User Comment
Submitted by DeMOSic on 22 November 2021
@acrouzet oh lol. Well This is 4x!
User Comment
Submitted by acrouzet on 22 November 2021
@That8BitChiptuneGuy Not CIA just means 1x speed, by the way.
User Comment
Submitted by DeMOSic on 22 November 2021
@TheRyk Try setting the multispeed in goattracker to 4x. Then ittl probably work properly
User Comment
Submitted by TheRyk on 22 November 2021
Yeah might be just my filter settings in SidPlay2/w vs in my VICE, sorry

But the .SNG doesn't compute here either, neither with official GT 2.71 nor with spider's fork, just btw... strange. is my system rotten or what's the matter XD
User Comment
Submitted by DeMOSic on 22 November 2021
@iAN CooG Maybe he has a different sid type on his c64 or emulator?
User Comment
Submitted by iAN CooG on 22 November 2021
TheRyk: Ripping the sid from the prg in the d64 gives exactly the same and sounds like the sid to me, what sounds different to you?
User Comment
Submitted by DeMOSic on 22 November 2021
@TheRyk Id actually like this tune to be in a intro now that you tell me that! for the cia timing thing well then i gotta find a way to make goattracker export to something thats not CIA then!
User Comment
Submitted by TheRyk on 22 November 2021
Well this _is_ SOMEthing!

Minimalistic but at least 1 minute playing time, could imagine it running in an intro (though CIA timing ain't 1st choice of intro coders, there are ways)

PS: Not sure if you fucked up the .PRG with Roland Hermans, seems to sound rather different from .SID
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (16)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.136 sec.