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Tanks 3000   [2006]

Tanks 3000 Released by :
HeMa! [web], Troep

Release Date :
20 March 2006

Type :
C64 Crack

User rating:awaiting 8 votes (5 left)   See votestatistics

Credits :
Crack .... Het Meisje van de Vleeswarenafdeling of HeMa!


Intro used in this crack:
DownloadHema & Troep Intro #2 by HeMa!, Troep

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 6 July 2013
The intro is great, and it produces the ideal atmosphere for the game.

When I first saw the game I thought it looked crappy, and if you try to play it alone it is sure to disappoint you, but playing it with more players is huge fun - which I would have never guessed from my first impression! Especially if you get the hang of the guided missiles! Plus it plays VERY different from other tanks kind of games. I like both, but they are not really comparable. I value this game, BECAUSE it (surprisingly) plays unlike any other existing game and is simply great fun on parties.

So please take enough players and some minutes to get into the game, then you're able to judge it!
User Comment
Submitted by Impaler on 2 September 2012
Pretty disappointing Game... Combat on the Atari 2600 is more fun to play!
User Comment
Submitted by CreaMD on 21 March 2006
It's different experience in 3-4 players, and btw. yes I also didn't like just 8 directions, I wish it was freely rotating game, maybe in future someone makes something like that ;-)
User Comment
Submitted by Spinball on 21 March 2006
nice intro. but the game was disappointing. Time to search for good old tanks from double density on those dusted cp-verlag Disks. ( Tanks +4F ).
User Comment
Submitted by chatGPZ on 20 March 2006
I have to second that, the intro rocks :)
User Comment
Submitted by SECRET MAN on 20 March 2006
The intro is better as the crack.Its running the whole day at my place.

HMVDVA: Can i meet You? Perhaps we can make a part 2 of these nice intro.
User Comment
Submitted by Krill on 20 March 2006
CreaMD: an audience of around 700 people for one piece of work is much much more than any average Joe will have in his entire life. Enough to keep me going at least.
User Comment
Submitted by G-Fellow on 20 March 2006
I only want to say, that it would be much better for the C64 and PTV if they do much better games or sell the standard games much lower. And i agree with CreaMD !
User Comment
Submitted by Zyron on 20 March 2006
Move this discussion to the forum instead.
User Comment
Submitted by cadaver on 20 March 2006
CreaMD, if you mean freezecracking, just make sure that the program begins loading immediately after start, and make it depend on custom drivecode (on 1541, 1581, etc.) that won't be reinitialized.

Now, of course it's possible to create a freezecrack that will only run on IDE64, fast drive emulation etc. but I think that's too lame to release.
User Comment
Submitted by CreaMD on 20 March 2006
"But to introlinkprotect, mmm, that's another thing :)" - but you know at least one proven way how to avoid it ;-), or did you meanwhile come up with a way how to prevent that and still let the game reliable to run on all configurations?.

As far as the general attitude towards PTV is concerned. Some PPL simply can't respect the work of others. It's easier to say that game is shit and that they are not worth respect, than admit that they are one of the last (if not last) packaged game creators in the scene. It's really funny to repeat that cracking saves the scene without saying why, and without giving out any numbers and statistics of saved sceners ;-). Or is there anything else to count? ;-) Also how many copies do you think Protovision ever sold of e.g. Tanks or their other games? I would be very surprised if it was more than 50 per any of the game. It's not business what keeps those guys doing games, it's their enthusiasm, and believe it or not, all this controversy around them is sucking it out of them. Will bashing PTV save the scene? After all PTV are just people with all their usual life problems, families etc., so let's stop pretending that there is some "big nasty company" with headquarters in the rich centre of a big german city featuring water tanks and coffee automats (and a secretary for each coder... or better 2 of them...). They are bunch of weirdos (as in every other scene group) doing something creative for C64. What makes them more naive than someone who makes webpage about their pics, someone who starts a new magazine in 2006, or someone who makes 5 demos a year for audience of well... about plus/minus 700 ppl? (and that was very optimistic guess) ;-).
User Comment
Submitted by CreaMD on 19 March 2006
hollowman I seriously consider to rename you internally to something around "my personal pain in ass" ;-) But back to topic. I really liked the game and ejoyed it, even when I think that 8 directions movement and shooting in year 2006 is quite crappy. But at least it makes the game fun to play. Btw. I dream about someone making some "retro paddles" combining joystick with paddle and someone making games for them.. that would seriously roxor!
User Comment
Submitted by Jazzcat on 19 March 2006
I suggest protection. It was done on Rubicon and until this day no one has cracked it. :)

Check the interview with Snacky about this, imagine if this approach was taken with each new game.

At least protection filters out some people from the crowd.
User Comment
Submitted by cadaver on 19 March 2006
Considering the variety of C64 storage devices today, it's likely counterproductive & annoying to copyprotect (I guess user convenience should still overrule challenge & sport for crackers, even that this is a scene forum.) And you likely can't be as clever as the masters anyway. But to introlinkprotect, mmm, that's another thing :)
User Comment
Submitted by T.M.R on 19 March 2006
Can't comment on the game...

...but during the 1980s and 1990s, being a scener and writing a game didn't "protect" you from having your games cracked, look at Boys Without Brains, 1001 Crew, Mr. Cursor and the list goes on for a very long time.
User Comment
Submitted by V-12 on 19 March 2006
Funny intro :) I agree with G-Fellow.
User Comment
Submitted by Krill on 19 March 2006
groepaz: Regarding the overall code quality of the game and the fact that Cadaver's loader was used, i plainly guess they don't have the ability to come up with a nice copy protection. Otherwise they probably would add one despite the total futileness of such a thing these days. :D
User Comment
Submitted by CenTraX on 19 March 2006
Oh Satan . my g0d - thanx for the FTPs! and ofcoz Pokefinder staff :)
User Comment
Submitted by Hein on 19 March 2006
Where's the download link? I was only making myself a cup of coffee...
User Comment
Submitted by hollowman on 19 March 2006
respect to creamd who apparently managed to play this awful game for an hour. nice crack intro though
User Comment
Submitted by Tch on 19 March 2006
Searching for Protovision should give this result:

"We're terribly sorry. We were unable to find anything for you.
But don't give up! There are 3 possibilities :
You made a typo? Check your spelling.
You were searching in the wrong category?
You know something we don't? Though we strive to be the most complete source of C64 Scene info on the web, we probably do not have info on everyone and everything from around the world (yet!)."

Protovision acts as a company thus it is NOT scene-related!!
User Comment
Submitted by Radiant on 19 March 2006
When did cracking become bad for the scene? :-)

Seriously, if PTV think they are going to lose customers because cracked versions of their games are available at CSDb then they should get their collective heads checked. All this amounts to is everybody watching in disgust as PTV publically defecates on their brand, acting like some fucked up record company or something who seriously believes that piracy is killing "the industry".
User Comment
Submitted by chatGPZ on 19 March 2006
Nowdays should be the gameproducer have some respect for the work of Crackers...they are a in some point part of the Business, and game with no protection is not good for the C64 scene.
User Comment
Submitted by cadaver on 19 March 2006
Bah, information wants to be free and all that.. But maybe PTV (apart from Metal Dust) should have some respect for its customers, look at the horrid pixeling in the titlepicture with dithering just for the sake of it while totally disregarding that tanks should be made of METAL AND STEEL not some amorphous jelly :)
User Comment
Submitted by G-Fellow on 19 March 2006
Nowdays should be the cracker have some respect for the work of Protovision...they are a in some point part of the scene, and cracking this game is not good for the C64 scene.
User Comment
Submitted by Jazzcat on 19 March 2006
CreamD: but I didn't mention them at all in my post? my comment was a reaction to the Hema&Troep intro and a thought if the release would get removed by the CSDB administration.
User Comment
Submitted by CreaMD on 19 March 2006
Jazzcat that was reaction on your post, sort it out for yourself. And that part of your post concerning your relationship with PTV. It must be some sort of double-think, or otherwise I can't explain it ;-).
User Comment
Submitted by chatGPZ on 19 March 2006
"And btw. Living downunder, without much chances to meet some of those PTV guys in person makes it really easy to "monsterize" them."

thats a funny association...monsters as in "pokemon" kinda :=D
User Comment
Submitted by Jazzcat on 19 March 2006
CreamD: monsterize them? what the hell are you talking about? I know most members of PTV and have no probs with them.
User Comment
Submitted by cba on 19 March 2006
Ok this lame shit is starting again, anyways for downloading it, check out The Digital Dungeon, hosting all the stuff that seems to be banned from CSDB.

User Comment
Submitted by CreaMD on 19 March 2006
I played this game with JTR and Wotnau on wednesday evening (for about hour) and it quite rocked (we played with disabled "guided misiles").

And btw. Living downunder, without much chances to meet some of those PTV guys in person makes it really easy to "monsterize" them. Don't you think Jazz? ;-))

TDJ, oh pleeze! ;-) While having fun, at least admit that both sides are pretending and lying to themselves.
User Comment
Submitted by TDJ on 19 March 2006
Fortunately we still have pokefinder!

And Cadaver, I take it the Protovision guys PAID you for the use of your loader, right? Them being such professionals and all ..
User Comment
Submitted by Perff on 19 March 2006
Removed the download links to this crack, after recieving such a request from Protovision due to copyright.
Please do not add download links to this crack!
User Comment
Submitted by cadaver on 19 March 2006
Hmm, too bad I had to wait for the fullversion crack to verify I was indeed credited of the loader ;)
User Comment
Submitted by TDJ on 19 March 2006
Wow, finally this great game is cracked! I was almost considering actually buying it, but thanks to troep+hema I don't have to do that anymore. Hurray!
User Comment
Submitted by Jazzcat on 19 March 2006
Oh my god, cool intro! Wonder if this entry will get deleted?

Did anyone call F.A.S.T.?
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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