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Bonanza   [1988]

Bonanza Released by :
Microsystems Digital Technologies

Release Date :
6 November 1988

Type :
C64 Demo

Released At :
Alvesta Party November 1988

Achievements :
C64 Demo Competition at Alvesta Party November 1988 :  #2

User rating:*********_  9.1/10 (13 votes)   See votestatistics

Credits :
Code .... Exilon of Microsystems Digital Technologies
Music .... Boogaloo of Microsystems Digital Technologies
  Finland Cracking Service of Finnish Gold
Graphics .... Big Boss Graphics
  Bob Stevenson
  SIT of Sub-Zero


SIDs used in this release :
Bonanza (part 2)(/MUSICIANS/B/Boogaloo/Bonanza_part_2.sid)
Crying(/MUSICIANS/Z/Zagor/Crying.sid)
Shorty(/MUSICIANS/F/FCS/Shorty.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Bob on 27 November 2024
This demo was the AWE inspiration of them all! when it came out!
This demo was the inspirational moment for me to walk the path of VSP + Crunchline (AGSP) ;) and I am still doing it! But these guys where the first one to do so!
User Comment
Submitted by HBH.ZTH on 26 September 2024
Meanteam may have made the first VSP effect (horizontal push), but Exilon made the first horizontal AND vertical bitmap scroller, extending the screen in both directions. A world first. Everyone was scratching their head watching this. And ofc coders dived into the code to see what was done. Amazing demo.
User Comment
Submitted by Fred on 25 February 2011
First and last tune added to the used SIDs list.
User Comment
Submitted by Motion on 9 October 2010
Added credits for Big Boss Graphics, see here: The Finish ++.
User Comment
Submitted by Celtic on 6 January 2009
Great oldschool classic. I am always wondering who did the first & last tune.... anyone knows?
User Comment
Submitted by tlr on 17 December 2006
Ah. That makes sense. Omega Man did some very cool effects in his intros.
User Comment
Submitted by Graham on 8 December 2006
Yes, that meanteam demo had the first VSP and some TCS intro had the first linecrunching. Sorry Blackmail or HZ, you weren't the first :)
User Comment
Submitted by tlr on 7 December 2006
I think it is the first linecrunch I saw, and also the first 7 sprites sideborder over gfx scroller.
About VSP: Haven't looked, but isn't VSP&IK+ real VSP then?
It just moves the screen though, not makeing the appearance of scrolling it.
User Comment
Submitted by HCL on 7 December 2006
I think this demo has more than just some nice gfx. What really should be pointed out is that this demo was the first to show a bitmap-scroller using the VSP-trick (+ line-crunching i guess). This is a milestone in c64-demo history!
User Comment
Submitted by Ed on 6 December 2006
Includes some excellent graphics.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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