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User Comment Submitted by chatGPZ on 2 October 2006
@oswald: to make it really "perfect" it is, so you don't accidently get the keypress from before (skipping the intro or whatever). | User Comment Submitted by markus sinalco on 1 October 2006
Anyway, sorry, I think spy hunter is much better ... as a game ... much more fun (at least for me) ... but writing is like eh, the dark side, sorry for interruption ... eh, nothing to say but , eh nothing, sorry !Even Sinalco can see that '01 was doubled ! eh, over ... | User Comment Submitted by Oswald on 1 October 2006 User Comment Submitted by Tao on 1 October 2006
TWR: try implementing a debouncing routine - it's very simple:
#1. wait until space isn't pressed
#2. wait until space *is* pressed
#3. wait until space isn't pressed
#4. trigger page change... | User Comment Submitted by Danzig on 1 October 2006
you know the feeling when you are finally out of words for that crypt'o'crap??? but maybe its just a challenging in-doc-game?? :D
the "press the long one as far at the side and as softly as you can"-hint is needed here... | User Comment Submitted by T.M.R on 1 October 2006
Nope, Groepaz is right and the doc viewer is badly bugged - does the same on VICE and my real machine, if i flick the space bar i can sometimes step a page at a time. | User Comment Submitted by TWR on 30 September 2006 User Comment Submitted by chatGPZ on 30 September 2006
and pressing space is different on emu? LOL | User Comment Submitted by TWR on 30 September 2006
No problem for me. (oh, I use a real c64) | User Comment Submitted by chatGPZ on 30 September 2006
nice to see added docs - if only the docs themselves wouldnt be a contest of pressing and releasing the spacebar as quickly as possible :( |
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