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White Noise Kills The Scene   [2007]

White Noise Kills The Scene Released by :
Focus

Release Date :
13 January 2007

Type :
C64 Graphics  (FLI)

AKA :
Press Pause NOW

User rating:*********_  8.8/10 (12 votes)   See votestatistics

Credits :
Code .... Mirage of Focus
Graphics .... Mirage of Focus

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by DeeKay on 14 January 2007
Lars: LOL! ;-) I'd take a peek into the future using the forward button, just to see if we will ever release Meet Crest! 8)
You should rename the picture into "Mirage's Mighty Scene-Remote"
User Comment
Submitted by Mirage on 13 January 2007
@dk: the 'thing' in the middle is quite an extraordinary device... you can step back and forth in scene-time with the buttons on the left and right... stepping back is nicer, because you get to see all the oldskool stuff ;)
I myself would just press the pause button in the middle because you get the best of oldskool and newskool ;P
The other buttons... i don't know... the stop button looks tempting, glowing like that, but i wouldn't press it
User Comment
Submitted by Higgie on 13 January 2007
thanx for the advice ben! :) ... mirages technique is awesome!
User Comment
Submitted by Compyx on 13 January 2007
That's a good one, Lars!
User Comment
Submitted by Ed on 13 January 2007
Nice thingie, dude!

Do you feel like making me some menue gfx for my next music collection?
User Comment
Submitted by leonofsgr on 13 January 2007
LOL! good joke! ;_)
User Comment
Submitted by DeeKay on 13 January 2007
Haha, right on! ;-) No more white noise!
We want more PINK NOISE pics! ;-D

Great pixellage on the thing in the middle, whatever it is...
User Comment
Submitted by Skate on 13 January 2007
Awww that lovely colors... After seeing that graphic, I wanted to code a demo with this concept. Very inspiring.

Btw, sprites at bottom border is a very cute way to sign the art work.
User Comment
Submitted by Jon on 13 January 2007
Incredible.
User Comment
Submitted by tempest on 13 January 2007
What an eyecatcher! C64's palette can stretch out for almost anything.
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