Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
BCC4 Demo   [2010]

BCC4 Demo Released by :
Cascade [web]

Release Date :
27 February 2010

Type :
C64 One-File Demo

Website :
https://www.cascade64.de/c64_demos.php#138

Released At :
BCC Party #4

Achievements :
Mixed Competition at BCC Party #4 :  #1

User rating:awaiting 8 votes (1 left)   See votestatistics

Credits :
Code .... Monte Carlos of Cascade
  Zeldin of Cascade
Music .... GH of Toondichters
Graphics .... Zeldin of Cascade
Charset .... Zeldin of Cascade
Linking .... Monte Carlos of Cascade


SIDs used in this release :
Little China Girl(/MUSICIANS/H/Hultink_Gerard/Little_China_Girl.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Monte Carlos on 1 March 2010
Yeah,as Mr Lee and Ryk said,this was Party linking(coding). Anyway this is at least something, although i liked to add a credits and a greetings part and the pic of zeldin, which was also released on this bcc. Zeldin and me just discussed about making an extended version which has not this sudden end.
The wrecked basic stub was my fault. I linked the credits screen(it was in the party version) with a small routine which copies data to $0400 and had to redirect the sys which then became five instead of four digits. So we (Zeldin and me) uploaded a version without that credits screen. Anyway the credits are in this database now.
User Comment
Submitted by TheRyk on 1 March 2010
Indeed, Monte coded a great deal live at the event during a Saturday afternoon. So there was no support at the critical stage, but a lot of distraction by the noise of diverse machines and other ppl (like me who asked him a lot of stupid questions). If you consider all this, you should not expect an "it came on 2 disksides 20 minutes unheard-of-new-FX" demo. BTW: I even thought, the $0800 thing to make it crash in VICE was done on purpose to force ppl to transfer it. ;) But obviously sb added a VICE-compatible .prg meanwhile.

I like the result very much. Was a pleasure to meet you again, Monte. And since BCC actually isn't a demo group at all, it is always an honor to have you at BCC parties with a brandnew and inspiring Cascade release.
User Comment
Submitted by Mr. Lee on 1 March 2010
It was party code :o)
User Comment
Submitted by iAN CooG on 1 March 2010
"Does not work in vice"
no wonder, there is a bugged sys line with no proper ending. anyway just use autostart/inject and reload the prg, so the basic interpreter won't try to relink the basic line links. Or simply load it from monitor =)
User Comment
Submitted by DeeKay on 1 March 2010
nice to see you release something again, Carlos, but that is a bit little - if it actually ends at the brown screen. i liked the rotating rasterbar with the mix colors, but i know you have much better demoparts unreleased, when will we see those? ;-)
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (5)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.101 sec.