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Sim & rct.d64   [2011]

Sim & rct.d64 Released by :
Reject, SIM

Release Date :
14 April 2011

Type :
C64 One-File Demo

AKA :
SIM & RCT 2011

User rating:*****_____  5.3/10 (9 votes)   See votestatistics

Credits :
Code .... SIM
Music .... Josstintimberlake
Graphics .... Reject of Desire
Text .... Reject of Desire
  SIM


SIDs used in this release :
Fughdt(/MUSICIANS/J/Josstintimberlake/Fughdt.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Dr.j on 16 April 2011
Very nice demo . i like the logo very much . keep the cool oldschool style buddys. i really want to join your group and to make nice stuff. good luck to everyone
User Comment
Submitted by Mace on 16 April 2011
Nice music, I love that oldskool feeling.
User Comment
Submitted by Reject on 14 April 2011
Yes, its all correct in there, even filename is more than DOUBLE correct ;)

so.. amp; = aint my problem! ;)
User Comment
Submitted by Marauder/GSS on 14 April 2011
I just clicked the download-link and it immediatly run in Vice, without renaming or whatever... and even if I just save as Sim&;rct.d64 and double-click it then, it runs fine in Vice without renaming, selecting etc.
So TWW, before complaining about, check if the problem is not sitting in front of the monitor... (c;

and yes, D64 or at least T64-format to preserve the filename. PRG-files do not preserve original filename, didn't you know? :D

beside that, nice grafix and musix! (:
User Comment
Submitted by Yogibear on 14 April 2011
Like the logo and the music is pretty cool with all those effects! Code has no mistakes! :)
User Comment
Submitted by TWW on 14 April 2011
Yeah the rules... I should read the rules someday...

This particular release you have to download, rename, mount, select file and watch instead of download and watch directly...

tbph: If someone released a 12k demo on an otherwise empty disk I doubt people would put that disk by itself into their disk-collection back in the days.

Why do it now? coz some petscii-"art"?

To my knowledge there is a seperate entry for petscii stuff if people feel they need to do that stuff.

Just saying...
User Comment
Submitted by Mr. SID on 14 April 2011
CSDb rule V.7.4: if possible, use D64 Images when uploading C64 files. (you can ZIP d64 files if you wish to save some bandwidth). please refrain from using plain binaries (.prg files) and use D64 even for single file releases - this is a measure to preserve the original filename(s). Other kinds of emulator images that also preserve the original filenames (like T64 and P00) are ok too, but still consider converting them to D64 - or atleast do not create new ones. By all means avoid zipcode/sixpack/lynx files, they are a pain to deal with.
User Comment
Submitted by Reject on 14 April 2011
@TWW: WhyTF not? Get faster connection or buy bigger harddisc..
User Comment
Submitted by TWW on 14 April 2011
The weirdo file name messes up the file-extension when dwnld. rename and it's ok. Then again, why stuff it in a disk-image instead of a .prg file? (170k vs 12k)
User Comment
Submitted by Celtic on 14 April 2011
Very simple & Nice, i like the music a lot. Keep up the good work. And ehh, weird title!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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