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Tied   [2007]

Tied Released by :
Crescent [web]

Release Date :
29 November 2007

Type :
C64 1K Intro

User rating:awaiting 8 votes (3 left)   See votestatistics

Credits :
Code .... Wisdom of Crescent


SIDs used in this release :
Malta(/MUSICIANS/W/Wisdom/Malta.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Datura on 1 December 2007
What a great suprise! Wisdom/Crescent released a non-music product:) It seems that they would probably release more prods after 11 years of just being a music-group in c64 scene:) I'm very excited how smooth the sinus-dots here. I liked it, double thumbs up from me
User Comment
Submitted by abaddon on 30 November 2007
Excellent
User Comment
Submitted by Nightlord on 29 November 2007
i adore the sine's on this one. also an awesome thing that crescent is back. an ace team coming back to rock our blue screens
User Comment
Submitted by Stryyker on 29 November 2007
I love plotters. Nice changes. I love it.
User Comment
Submitted by Ed on 29 November 2007
ah yes, the note file. (always searches to the right of the release...)
User Comment
Submitted by Wisdom on 29 November 2007
Thanks for the nice words!

It seems that few people (if any) prefer to read the note files. :-) So, here is an excerpt from the note:

TIED features 243 double sine (applied both in X and Y axes) dots per frame, but actually you see 256 dots on the screen due to double buffering. Please note that it starts very quickly thanks to not using the deadly slow BASIC ROM for sine generation. :-)
User Comment
Submitted by endo on 29 November 2007
I always love dot effects, and this looks very nice.
User Comment
Submitted by Motion on 29 November 2007
A very nice fluid plotter.
User Comment
Submitted by Ed on 29 November 2007
how many... 256, more? dots, that is...
User Comment
Submitted by vigo on 29 November 2007
wisdom rocks! as usual ... it's great to 2 see a nice production from crescent team. i hope to see more stuff in the future!
User Comment
Submitted by Hydrogen on 29 November 2007
Even though it is 512 byte, It has great dynamics and visuality. I really liked the fast transitions between sinus tables. A very impressive piece of work.
User Comment
Submitted by Wisdom on 29 November 2007
Actually 512 byte, but I had to classify it as 1K.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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