Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Danmaku (Level 1)   [2017]

Danmaku (Level 1) Released by :
Vision

Release Date :
12 August 2017

Type :
C64 Music

Released At :
Arok Party 2017

Achievements :
Mixed Music Competition at Arok Party 2017 :  #4

User rating:**********  9.5/10 (15 votes)   See votestatistics

Credits :
Code .... Hein of Vision
Music .... Hein of Vision
Charset .... Hein of Vision


SIDs used in this release :
Danmaku (Level 1)(/MUSICIANS/H/Holt_Hein/Danmaku_Level_1.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by LMan on 28 August 2017
Bravo!!! Killer track, awesome presentation.
User Comment
Submitted by Hate Bush on 16 August 2017
i'd second what Jammer wrote, except that i got completely smashed and squashed by the sound of the rhythm section, the snare in particular, which is a surprise of sorts to me ;)
User Comment
Submitted by DKT on 16 August 2017
Another 10 from me :)
Great! Can listen and listen...
User Comment
Submitted by nice on 16 August 2017
Does anybody have a SID version of this song somewhere? I'd be thankful for it :-)
User Comment
Submitted by psych on 13 August 2017
Can't get enough of these harmonies! Awesome!
User Comment
Submitted by NecroPolo on 13 August 2017
My absolute fav on the compo that got to the top on my vote list there. You should have see the "Hein... What?!? WOW!" face from me when the tune started. It hit me in the mood, man. Also, loved the screen. F'n kudos, mate!
User Comment
Submitted by Hein on 13 August 2017
Thanks for discussing its tendency to surprise or the lack thereof. Actually, I've smoothened out some of the more radical (suprising?) modulations during the work process.

Maybe Level 6 will be suprising enough for some, Level 2 may be for others.
User Comment
Submitted by Jammer on 13 August 2017
@GH: Cannot find any relation between so-so and not surprising, sorry ;) I love this tune but Hein already got me used to such structure, progressions and ideas. It's still extraordinary among others' tunes, but rather standard by Hein's standards :P
User Comment
Submitted by GH on 13 August 2017
High Science. High Art.

@Jammer: Surprises take time sometimes and what's the point of releasing a "so so" tune in 2017 anyway ;)
User Comment
Submitted by Soren on 13 August 2017
Hein: Brilliant tune! :)

Jammer: Well, in many cases surprises seem to be "just for the sake of it" - I prefer that things just sound pleasant, so as you have mentioned before, I am probably just still an old fart. :D :)
And that's ok. We don't all share the same taste. We each do what we like to do, which is the beauty in it. :)
User Comment
Submitted by iAN CooG on 13 August 2017
Damn good tune
User Comment
Submitted by Jammer on 13 August 2017
Loved your tune however found no surprises here ;) Player is awesome! :D
User Comment
Submitted by Almighty God on 13 August 2017
Great!!!
User Comment
Submitted by Motion on 13 August 2017
Ooh, yeah! The master returns.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (14)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.088 sec.